Emoria: OOC
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Chainlinc3
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Kalon Ordona II
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FOG: Footsteps of Ghosts :: In Character :: Persistent Worlds :: Sleeping Worlds :: Emoria :: Emoria OoC
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Re: Emoria: OOC
But I answered the Sretin question...
Or were you refering to a response in MON? Cause if so, I need a quick edit. There are no males in Ayurent's retinue. Only females, so a quick fix there.
Jean is always so caustic.
Or were you refering to a response in MON? Cause if so, I need a quick edit. There are no males in Ayurent's retinue. Only females, so a quick fix there.
Jean is always so caustic.
Guilty Carrion- Poltergeist
- Join date : 2010-01-12
Posts : 856
Age : 33
Location : The Underdark
Re: Emoria: OOC
Whoops, I didn't see your answer, but I read it now. It's all good. And yah, I will edit my post. xD
I would prefer if this lich was kind of an idiot, not a pushover, but not too strong. By idiot, I mean having his soul container hanging on his belt.
That too dumb or is that cool?
I would prefer if this lich was kind of an idiot, not a pushover, but not too strong. By idiot, I mean having his soul container hanging on his belt.
That too dumb or is that cool?
Dax- Ghost
- Join date : 2009-10-19
Posts : 1766
Location : Montreal
Re: Emoria: OOC
They don't wear belts though. Just robes. It's not overly hard to kill a lich, they're just not overly conventional, besides, even if it's on his belt, you don't know what to aim for, so it still looks like a rock. The floating rock kinda makes life easier for you, once you get up close with it.
Guilty Carrion- Poltergeist
- Join date : 2010-01-12
Posts : 856
Age : 33
Location : The Underdark
Re: Emoria: OOC
Alright, that's cool, I will get a Sretin post up soonish.
Also, Deadeye, its not 40 Vatienniens, its more like 16+4... so 20 xD
And Plague, I am sorry if I godmoded that lich, but I didn't know if we were going to NPC it, and I am sorry if I killed it too soon. But I think that having it dead this way helps us not only get along faster but gives us much needed information on killing these liches. You ok with that?
Also, how do your liches look like? Like this? :
Also, Deadeye, its not 40 Vatienniens, its more like 16+4... so 20 xD
And Plague, I am sorry if I godmoded that lich, but I didn't know if we were going to NPC it, and I am sorry if I killed it too soon. But I think that having it dead this way helps us not only get along faster but gives us much needed information on killing these liches. You ok with that?
Also, how do your liches look like? Like this? :
Dax- Ghost
- Join date : 2009-10-19
Posts : 1766
Location : Montreal
Buzzwulf- Spectral Light
- Join date : 2009-07-26
Posts : 307
Age : 33
Location : pacific northwest
Re: Emoria: OOC
Dax, the 'forty or so men' was referring to the mercenaries. Sorry if I wasn't clear enough in my post, I'll go change it.
Also, to anyone participating in the battle, you're free to control the mercenaries and even kill off a few since I can't make an IC post for a while. I would only ask that you don't kill ALL of them or describe their fighting as unskilled or uncoordinated. I have a somewhat specific idea of how they would be arranged on the battlefield but it's not really all that important.
Also, to anyone participating in the battle, you're free to control the mercenaries and even kill off a few since I can't make an IC post for a while. I would only ask that you don't kill ALL of them or describe their fighting as unskilled or uncoordinated. I have a somewhat specific idea of how they would be arranged on the battlefield but it's not really all that important.
Gabe- Spectral Light
- Join date : 2009-06-12
Posts : 399
Age : 35
Location : Pax
Re: Emoria: OOC
Cool, Buzz.
Dax, for this Lich, I'll say it's cool. Any future lichs, the stone will be inside the robe, and they will blast you with dark magic if you get anywhere near them. They're the brains of the ghouls, so they aren't just going to...well, stand there.
...I'm also going to kill one of those gryphon riders, because I know exactly how predatory animals like the ghouls would do it. I'll let us battle for a bit, and then more Liches are going to show up, with more ghouls, to force a retreat.
As for their appearence, they are floating robes with skulls, and skeletal hands, occasional arms and occasionally a ribcage. They aren't as fancy as those Liches.
Dax, for this Lich, I'll say it's cool. Any future lichs, the stone will be inside the robe, and they will blast you with dark magic if you get anywhere near them. They're the brains of the ghouls, so they aren't just going to...well, stand there.
...I'm also going to kill one of those gryphon riders, because I know exactly how predatory animals like the ghouls would do it. I'll let us battle for a bit, and then more Liches are going to show up, with more ghouls, to force a retreat.
As for their appearence, they are floating robes with skulls, and skeletal hands, occasional arms and occasionally a ribcage. They aren't as fancy as those Liches.
Guilty Carrion- Poltergeist
- Join date : 2010-01-12
Posts : 856
Age : 33
Location : The Underdark
Re: Emoria: OOC
Alright, Deadeye, got it.
Buzz, post moar!
And Plague, yah I know, I just wanted to kill the first one real easily, just cause it was the first one. The rest will be dealt more detail, etc.
As for the gryphon rider, how is that going to happen? Are you killing both the rider and the gryphon or just one of two?
I also think you're next to post in Sretin, so you can feel free to even bring in the extra ghouls right then and there. I don't want this skirmish lasting forever, ya know? I also think you're next to post in MoN, so I will just be waiting in my corner.
And one last question, when Romeus killed that Lich, it also kills a couple ghouls, right? Or does that only happen when we kill the K'deen? Cause if it kills some, even just a little, it will be enough to reason to want to kill K'deen.
Buzz, post moar!
And Plague, yah I know, I just wanted to kill the first one real easily, just cause it was the first one. The rest will be dealt more detail, etc.
As for the gryphon rider, how is that going to happen? Are you killing both the rider and the gryphon or just one of two?
I also think you're next to post in Sretin, so you can feel free to even bring in the extra ghouls right then and there. I don't want this skirmish lasting forever, ya know? I also think you're next to post in MoN, so I will just be waiting in my corner.
And one last question, when Romeus killed that Lich, it also kills a couple ghouls, right? Or does that only happen when we kill the K'deen? Cause if it kills some, even just a little, it will be enough to reason to want to kill K'deen.
Dax- Ghost
- Join date : 2009-10-19
Posts : 1766
Location : Montreal
Re: Emoria: OOC
The gryphon's swoop down to grab. The ghouls are going to swarm jump it. S'all about jumping when the aerial foe is in a dive. Just like when you're trying to hit it with arrows. Thank you, Kingdom Under Fire!
As for the Ghouls, no they don't die when the lesser liches drop. Problem is, our dear soldiers don't know about Ka'urderen(or K'deen as his new nickname appears to be. XD) so the desire to kill him has to come from learning of his existence. I could always make him cameo this skirmish, but if he shows up, it's bad news for the soldiers, since...well, he's the Grand Lich. His dark juju and necromatic juju are on a whole nother level than the other liches.
As for the Ghouls, no they don't die when the lesser liches drop. Problem is, our dear soldiers don't know about Ka'urderen(or K'deen as his new nickname appears to be. XD) so the desire to kill him has to come from learning of his existence. I could always make him cameo this skirmish, but if he shows up, it's bad news for the soldiers, since...well, he's the Grand Lich. His dark juju and necromatic juju are on a whole nother level than the other liches.
Guilty Carrion- Poltergeist
- Join date : 2010-01-12
Posts : 856
Age : 33
Location : The Underdark
Re: Emoria: OOC
Oh, sorry for double post, but I forgot to post up the info for the Ordingaunt when I finished it the other day.
Here ya go folks!
Ordingaunt
Ordingaunt Origin
Ordingaunt are not a true species, nor are they truly living beings in the conventional standards of the word. In the dark reaches of the world, exist Shadow Veins, pits of black, shadowy matter from which crawl the Ordingaunt, the endless tide which composes the bulk of Morgarath’s horde. They are beings born of need, and tossed aside without care by their infernal master. Seemingly limitless in number, great swaths will toss themselves into the gates of oblivion, forcing foes into a battle of attrition that no force can hope to win against the screeching horde.
Ordingaunt Appearance
Ordingaunt have a body that speaks of their unnatural design. Standing on double jointed hind legs, a set of arms sprouts from their waist to balance and give them extra speed when their four limbs work in unison to propel them across the ground. Their upper half consists mostly of their bulky upper arms, ideal for grappling and scaling fortifications. Their head juts out of their chest sharply, and massive trios of tusks sprout out from the sides of their mouths, which are lined with rows of razor sharp teeth. Their skin comes in various shades of dirty, earthen brown, and it darkens the longer the Ordingaunt has survived.
Ordingaunt ‘Culture’
When left to their own devices, Ordingaunt are surprisingly harmless, finding refuge in caves, mines and in rarer cases, deep forests. Functioning in small herds, they carve out small areas for their own, and rarely stray from it, unless something threatens the group, in which case they will either fight the invader or flee in search of a new nest. Without the presence of an Orfardin, Ordingaunt are rarely dangerous to anything with proper combat training.
Ordingaunt Powers
Ordingaunt possess strength just below that of the average human male, making them fairly harmless in single combat. Their true strength lies in numbers, and in the fact that they do not need to eat nor sleep to function, capable of endlessly marching without the fatigue that plagues most armies. They also possess a natural instinct to arm themselves with whatever they can scrounge, making it a common sight to see some carrying tree branches whilst others are hefting axes, as Morgarath makes no effort to arm the tide.
I'll post the info about their superiors, the Orfardin, as soon as I figure it out. And Ordingaunt is both the singular and plural form of the word, although I figure most species will have their own slang for them, so feel free to be creative.
I'll wait for Dax to reply before I post in Sretin, and I'll see about a MON post here tonight.
Can you say I'm on a roll?
Here ya go folks!
Ordingaunt
Ordingaunt Origin
Ordingaunt are not a true species, nor are they truly living beings in the conventional standards of the word. In the dark reaches of the world, exist Shadow Veins, pits of black, shadowy matter from which crawl the Ordingaunt, the endless tide which composes the bulk of Morgarath’s horde. They are beings born of need, and tossed aside without care by their infernal master. Seemingly limitless in number, great swaths will toss themselves into the gates of oblivion, forcing foes into a battle of attrition that no force can hope to win against the screeching horde.
Ordingaunt Appearance
Ordingaunt have a body that speaks of their unnatural design. Standing on double jointed hind legs, a set of arms sprouts from their waist to balance and give them extra speed when their four limbs work in unison to propel them across the ground. Their upper half consists mostly of their bulky upper arms, ideal for grappling and scaling fortifications. Their head juts out of their chest sharply, and massive trios of tusks sprout out from the sides of their mouths, which are lined with rows of razor sharp teeth. Their skin comes in various shades of dirty, earthen brown, and it darkens the longer the Ordingaunt has survived.
Ordingaunt ‘Culture’
When left to their own devices, Ordingaunt are surprisingly harmless, finding refuge in caves, mines and in rarer cases, deep forests. Functioning in small herds, they carve out small areas for their own, and rarely stray from it, unless something threatens the group, in which case they will either fight the invader or flee in search of a new nest. Without the presence of an Orfardin, Ordingaunt are rarely dangerous to anything with proper combat training.
Ordingaunt Powers
Ordingaunt possess strength just below that of the average human male, making them fairly harmless in single combat. Their true strength lies in numbers, and in the fact that they do not need to eat nor sleep to function, capable of endlessly marching without the fatigue that plagues most armies. They also possess a natural instinct to arm themselves with whatever they can scrounge, making it a common sight to see some carrying tree branches whilst others are hefting axes, as Morgarath makes no effort to arm the tide.
I'll post the info about their superiors, the Orfardin, as soon as I figure it out. And Ordingaunt is both the singular and plural form of the word, although I figure most species will have their own slang for them, so feel free to be creative.
I'll wait for Dax to reply before I post in Sretin, and I'll see about a MON post here tonight.
Can you say I'm on a roll?
Guilty Carrion- Poltergeist
- Join date : 2010-01-12
Posts : 856
Age : 33
Location : The Underdark
Re: Emoria: OOC
Actually, the lich mentioned him when he appeared, so Romeus could go out on a limb that he is their general and try to set out and assasinate him. Power of deduction ftw?
I replied... so you can post now!
By the way, yes you are on a roll and FINALLLLLLLLY you got that Ordiigny info up. xD
I replied... so you can post now!
By the way, yes you are on a roll and FINALLLLLLLLY you got that Ordiigny info up. xD
Dax- Ghost
- Join date : 2009-10-19
Posts : 1766
Location : Montreal
Re: Emoria: OOC
I think a cameo would serve it best, since going off the mention of a name is pretty vague. Plus, he could force the retreat(not immeadiatly, but soon.) since he's pretty much a boss encounter.
Guilty Carrion- Poltergeist
- Join date : 2010-01-12
Posts : 856
Age : 33
Location : The Underdark
Re: Emoria: OOC
Alright, that works.
Now, all of you.... post!!
Now, all of you.... post!!
Dax- Ghost
- Join date : 2009-10-19
Posts : 1766
Location : Montreal
Re: Emoria: OOC
I can't make a post of reasonable length on my phone (training exercise in Ohio until September) but you guys are more than welcome to control my combat unit for the retreat. If you want to do dialogue I'm fine with that, just bear in mind Drysdan is a fiery mannered fellow who will only retreat when he's reasonably convinced that he can't win, or that victory would cost more resources than it would yield.
Gabe- Spectral Light
- Join date : 2009-06-12
Posts : 399
Age : 35
Location : Pax
Re: Emoria: OOC
k, wrote a Morgarath post.
Man, I hate that guy.
Man, I hate that guy.
Buzzwulf- Spectral Light
- Join date : 2009-07-26
Posts : 307
Age : 33
Location : pacific northwest
Re: Emoria: OOC
I get my computer tomorrow -smiles brightly- And I will post too. -nod nod-
Guest- Guest
Re: Emoria: OOC
I'm going to have my Sretin paladins join the fight: Daen when the first horn sounded, and Lantis upon the second, coming in late.
You don't have to wait for me to post, but please leave me room before the fight ends.
I'll try to have a post in later tonight.
MoN is next on my list after that.
You don't have to wait for me to post, but please leave me room before the fight ends.
I'll try to have a post in later tonight.
MoN is next on my list after that.
Re: Emoria: OOC
Ok, so, after Kalon, who esle needs to post in MoN?
And in Sretin, after plague and Kalon posts, who's up?
And in Sretin, after plague and Kalon posts, who's up?
Dax- Ghost
- Join date : 2009-10-19
Posts : 1766
Location : Montreal
Re: Emoria: OOC
Well folks, there's Ka'urderen. Grand Lich of the Black One. Hopefully, he lives up to the title. For those worried about power level, that's likely the highest extent of his magic, and he can't just pop it off whenever he wants.
Three posts, one night. Aww yeah.
Three posts, one night. Aww yeah.
Guilty Carrion- Poltergeist
- Join date : 2010-01-12
Posts : 856
Age : 33
Location : The Underdark
Re: Emoria: OOC
Guilty Carrion wrote:Well folks, there's Ka'urderen. Grand Lich of the Black One. Hopefully, he lives up to the title. For those worried about power level, that's likely the highest extent of his magic, and he can't just pop it off whenever he wants.
Three posts, one night. Aww yeah.
What does the scouter say about his power level?
Re: Emoria: OOC
-smiles brightly- I have my post all done. -nod nod- I sent it to ryona to see if it is okies. If it is I will post it up. -happy face-
Guest- Guest
Re: Emoria: OOC
Let's hope it's significantly less than nine thousand!!!
Gabe- Spectral Light
- Join date : 2009-06-12
Posts : 399
Age : 35
Location : Pax
Re: Emoria: OOC
^what he said.
Oh, and I'm after Kalon, I believe.
Oh, and I'm after Kalon, I believe.
Buzzwulf- Spectral Light
- Join date : 2009-07-26
Posts : 307
Age : 33
Location : pacific northwest
Re: Emoria: OOC
HAHA oh yah, I know what you're talking about now. xD
Someone can post in parallel with Lady for Sretin, btw.
As for MoN, I dunno...
Someone can post in parallel with Lady for Sretin, btw.
As for MoN, I dunno...
Dax- Ghost
- Join date : 2009-10-19
Posts : 1766
Location : Montreal
Re: Emoria: OOC
You can post in MoN, dax. Just get Jean and them on the road, and in Kalon's post, Liluaane can pass along his messages.
Kalon, feel free to PM me for her responses.
Kalon, feel free to PM me for her responses.
Guilty Carrion- Poltergeist
- Join date : 2010-01-12
Posts : 856
Age : 33
Location : The Underdark
Re: Emoria: OOC
I don't want to post in MoN, I just want people to post and keep things moving. So Kalon, Buzz, you can all post!
Dax- Ghost
- Join date : 2009-10-19
Posts : 1766
Location : Montreal
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» Emoria: OOC
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FOG: Footsteps of Ghosts :: In Character :: Persistent Worlds :: Sleeping Worlds :: Emoria :: Emoria OoC
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