Viemera – The Essence of Deceit [OOC] [Closed]
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Fallenknight13X
Sunwolf007
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Loki
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Viemera – The Essence of Deceit [OOC] [Closed]
IC Thread
World Map
RP Background
Seed. It is all around us, it is everywhere and in everything and everyone; the source of all life on this world. It is the very life force of the planet.
In the land of Viemera, humans have come to rely upon it as a source of power and the basis of all their advanced technology. It is believed by spiritual leaders that there is a large pool of Seed deep within the planet, and it is form this pool that life was first created and it is where the Seed arises from to touch everything on the planet. This is accepted as fact throughout Viemera by almost everyone. One fact that is based on science rather than faith, is that Seed can be transformed into a palpable form of energy, a substance called Essence. Humans have found a way to draw Seed from the planet, convert it into Essence, and store it in order to power cities and fuel technological development. From this process, many new technologies have been formed, from lighting to locomotion to guns that fire concentrated Essence, to industrial machines.
Unfortunately, this seemingly limitless and versatile power source comes with one major drawback; it relies on the existence of a single woman, born once every three generations. Without this woman, Seed lies dormant and inactive, unable to be converted to Essence and becoming essentially useless. On top of this, agricultural production seems to drop by about 20%.
This Woman is referred to as the ‘Goddess’ or ‘The Source’ and is protected under every law possible. There is also a grand Temple of the Goddess located somewhere in the mountains for the training and protection of the Goddess. If the Goddess dies, then the land suffers and the people must rely on the Essence already stored up in the factories as no more can be refined. The land must wait until the next Goddess is born and reaches her 16th birthday for her powers to emerge.
There is sometimes a “drought” where subsequent generations go without a goddess and there is not enough essence left to power their technology, resulting in a famine. This is the reason why alternate technologies are being explored and why many people use Low-Tech tools e.g. the City guards utilize Essence powered guns which fire a kind of green plasma (green being the neutral color of Essence) but also carry ordinary swords. It is these droughts that caused there to be varying technologies throughout Viemera, as if the 15th century Renaissance and early 19th century Industrial Revolution eras occurred simultaneously.
The Goddess has been noted to be able to do many strange and fantastic things, which many would term ‘magical’. However, it is a product of Seed, which is behind all great mysteries. The Goddess is not the only one who possesses paranormal powers; in fact, while uncommon it is not so rare to find many other individuals with fantastic powers, just to a lesser extent. There are people in Viemera born with a gift that manifests at the age of 16 for boys and 14 for girls.
These people are called Saturates because they have a higher saturation of seed in them than normal and their gift is two-fold: the first is the ability to directly convert the potential power of Seed into the refined power of Essence within their own bodies and even store a small amount for later use. The second is their unique ability to utilize Essence. Saturates are gifted with other special abilities and powers and can be placed into three distinct categories;
Summoners:
Users:
Manipulators:
The History of Viemera
Modern views of The Goddess, or The Source, stems from an era of oppression while Goddess Eraclea was in power. The term “Goddess” is used loosely in this sense, for she was more commonly referred to as Demon Eraclea. In the years that she was beginning to understand her abilities, a group of Saturates, known as The Order of Dio, had managed to corrupt the young girl and fuel her insatiable desire for power. It was that same order that protected Eraclea while her powers developed and grew to a point where she was all but immortal. At this point, around her late twenties, Eraclea had full understanding of her potential to mold the various forms of Seed to her will. As a result, the elements were at her beaconing, she had the ability to rip away a person’s life with a simple thought, and her connection with Essence made her nearly omniscient to her surroundings. After a few years, Eraclea’s corruption reached a point where not all the wealth and power in the world was enough to satisfy her lust; at this point, she desired to see people’s reaction to what she was capable of doing. The emotion of terror entertained her most of all.
Many people, even whole cities, suffered for her entertainment; what little humanity she had maintained up to that point was now gone. Eraclea became infamous for her insidious methods of torture, able to keep her target alive and conscious well past what the normal body could handle, sometimes for days until the body was physically unable to sustain the life force. It is understood that all forms of life felt nothing but fear and anger when regarding The Goddess. At this point of her life, she appointed herself as unquestionable ruler of Viemera with The Order of Dio as her personal advisors. Fortunately, for the masses, of all the gifts that The Goddesses possess, immortality is not one of them. Despite years of trying to manipulate Seed and Essence, she was unable to do anything aside from prolong her inevitable demise at the age of 172.
It was the months following Eraclea’s demise that most of the laws and customs regarding The Goddesses were set in place. The first, and foremost, law that was unanimously decided upon was that any person, or people, who attempt or conspire to corrupt a Goddess would be met with the death penalty. Once this law was set into place, the entire Order of Dio was hunted and exterminated until none remained, or at the very least driven so far underground that they dare not even insinuate their involvement. As a reminder to those 150 years of darkness, the calendar year was reset to 0A.E. (After Eraclea) on the day that she died to celebrate a new era of hope and freedom.
Geography and Culture
Tel Aruhn – This is the northern most continent with the capital being Veril and the cities of Cormir, Renrir, Swai, and Rurik. Aside from the planes in the center of the continent, most of the body mass is comprised of hilly and mountainous landscaping, thick with lush wilderness. Most of these people follow the Seedist way of life (see below), as such; they typically use alternative methods to provide power to their cities rather than using Essence refineries. Fortunately, the tectonic plate that the continent rests upon is unusually thin, allowing for excellent geothermal activity; so much so, that Tel Aruhn is renowned for its hot springs and vacation resorts. Cities are primarily built with simple materials, such as concrete, masonry, timber, and plaster. Steel and iron are primarily used in larger structures or for reinforcing and tools. Due to the energy required to manufacture large supplies of these materials, they are most commonly imported from Rothmor. The government of Tel Aruhn is an oligarchy in the form of a Senate. The Senate comprised of people who are of important stature and proper education as determined by the Senator whom they had replaced.
Rothmor – This is the southern continent with the capital being Gnisis. Citizens of Rothmor are very industrious and their use of Essence power plants enables their cities to grow rapidly and more densely. This readily available and massive supply of energy allows cities to be scattered throughout the continent no matter the terrain or climate. The continent has a variety of climates ranging from large planes to mountains and marshes. Citizens of Rothmor are more logical in thought as opposed to their more spiritual neighbors to the north. This way of life and dense populations cause an increase in crime rates and political corruption. Rothmor is a democratic nation where the public elects the political leader, his advising staff, and city officials.
Demora – This continent does not appear on any modern map, aside from the ruins of its once great capital, Fyr, and the peaks of its once mighty mountain range. In the beginning of Eraclea’s rule, people were outraged against her lust for power and control. As a result, Eraclea decided to put an end to the opposition with a single demonstration of her power. Within an hour, she had managed to submerge Demora deep below the ocean’s surface. After the chaos settled, its once towering mountain peaks struggled to see even the slightest hint of daylight through the depth of the water. Millions had died within a matter of minutes as the ocean overtook Demora’s lands. Those that were not swallowed by the raging tide were left to starve to death as they floated in the middle of the newly expanded ocean. That was the last day anybody was outright about their opposition against Eraclea. It wasn’t until the next Goddess came into power that the continent was raised closer to the surface of the water and these peaks once again felt air upon its surface, forming a strand of isles with on large land mass where the ruins of a once mighty city still stand. A majority of the continent still remains submerged to this day as a reminder of the destructive potential each Goddess has and a lesson to each successor how their actions have the potential to influence everything on the planet, for better or worse.
Technology
Technology has grown rapidly since Eraclea’s demise. Researchers and scientists have gained a better understanding of Seed and how to refine it into Essence, making it useful for humanity. Since the manufacturing of Essence relies on the existence of a Goddess, other (less efficient) tools and power sources are utilized to save the reserves during times of famine. The result of which means that there are several variations of technology ranging from simple man-powered devices, such as swords and pulleys, to high-tech machines, such as lasers and simple robotics. In large cities, especially those powered by Essence, these contradictions in technology is apparent through the integration of iron or steel with timber or stone in many things (i.e. buildings, roads, etc).
Cultures of Interest
Theria – Therians are the people who follow the religion of Theria. This religion views the Goddess, Saturates, and Essence technology as the defiance of nature’s laws and a perversion of God’s will. Therian extremists have been known to sabotage machinery powered by Essence and assassinate Saturates. Due to the laws set in place by both governments, even the most extreme of zealots will look upon the Goddess with scorn, but make no attempt to cause her harm. Followers of this religion can be found in small groupings throughout Viemera with the largest and most fanatic of which being located in the city of Cormir.
Seedists – Seedism is a personal belief and a way of life rather than a religion. These people look upon the Goddess and Saturates with reverence, but rebuke all forms of technology that uses man-refined Essence. These people see the Goddess and Saturates as guardians of the Seed and maintainers of the planet’s balance and order. Meanwhile, the societies that forcefully draw Seed from the planet and forcefully refine it into Essence are viewed as a threat to the natural balance and are assumed to be draining planet’s life force. This mentality is common among the citizens of Tel Aruhn.
Story Background
The year is 624A.E. and it has been six long years of famine. Essence reserves are running dangerously low, but hopes are high now that the planet is showing signs that hint to the next Goddess is coming of age. A majority of the population waits anxiously for her arrival, the several Goddesses following Eraclea had been everything the people of Viemera could hope for and have done well at restoring trust in their lineage. While they resided in their temple, they’ve done great deeds for humanity and strived to maintain order with the world. Despite this, there are still several who are untrusting; they understand that those preceding Goddesses have little to no influence over how the next will turn out and the risk of allowing a corrupted Goddess gaining power is too great.
The threat does not lie within the general population of Viemera, however; an organization has been planning for this day, the day that the new Goddess will come of age. For decades now, they have stuck to the shadows, avoiding every radar and agent that the government had monitoring for The Order of Dio, or any copycat organizations of its kind. All this time, they have been planning their moves and positioning themselves within society to ensure their plans come to fruition while nobody outside of its role were any the wiser to their presence or intentions. Whether they seek power, wealth, or chaos has yet to be revealed, but it is clear that the key to accomplishing their goals lies within the power of the Goddess.
Hopefully I provided enough information to paint a clear picture of this world and pique your interests. We will be playing as Saturates, with the exception of one who will be playing the crucial role of the Goddess. The Goddess still fills out the CS as though she was a Saturate since she will have a particular ability that will develop quicker than the rest of her Goddess abilities. If we have enough people join, I will allow the option of being either aligned with the Goddess or with the unknown organization.
So without further delay, the CS:
Loki
World Map
RP Background
Seed. It is all around us, it is everywhere and in everything and everyone; the source of all life on this world. It is the very life force of the planet.
In the land of Viemera, humans have come to rely upon it as a source of power and the basis of all their advanced technology. It is believed by spiritual leaders that there is a large pool of Seed deep within the planet, and it is form this pool that life was first created and it is where the Seed arises from to touch everything on the planet. This is accepted as fact throughout Viemera by almost everyone. One fact that is based on science rather than faith, is that Seed can be transformed into a palpable form of energy, a substance called Essence. Humans have found a way to draw Seed from the planet, convert it into Essence, and store it in order to power cities and fuel technological development. From this process, many new technologies have been formed, from lighting to locomotion to guns that fire concentrated Essence, to industrial machines.
Unfortunately, this seemingly limitless and versatile power source comes with one major drawback; it relies on the existence of a single woman, born once every three generations. Without this woman, Seed lies dormant and inactive, unable to be converted to Essence and becoming essentially useless. On top of this, agricultural production seems to drop by about 20%.
This Woman is referred to as the ‘Goddess’ or ‘The Source’ and is protected under every law possible. There is also a grand Temple of the Goddess located somewhere in the mountains for the training and protection of the Goddess. If the Goddess dies, then the land suffers and the people must rely on the Essence already stored up in the factories as no more can be refined. The land must wait until the next Goddess is born and reaches her 16th birthday for her powers to emerge.
There is sometimes a “drought” where subsequent generations go without a goddess and there is not enough essence left to power their technology, resulting in a famine. This is the reason why alternate technologies are being explored and why many people use Low-Tech tools e.g. the City guards utilize Essence powered guns which fire a kind of green plasma (green being the neutral color of Essence) but also carry ordinary swords. It is these droughts that caused there to be varying technologies throughout Viemera, as if the 15th century Renaissance and early 19th century Industrial Revolution eras occurred simultaneously.
The Goddess has been noted to be able to do many strange and fantastic things, which many would term ‘magical’. However, it is a product of Seed, which is behind all great mysteries. The Goddess is not the only one who possesses paranormal powers; in fact, while uncommon it is not so rare to find many other individuals with fantastic powers, just to a lesser extent. There are people in Viemera born with a gift that manifests at the age of 16 for boys and 14 for girls.
These people are called Saturates because they have a higher saturation of seed in them than normal and their gift is two-fold: the first is the ability to directly convert the potential power of Seed into the refined power of Essence within their own bodies and even store a small amount for later use. The second is their unique ability to utilize Essence. Saturates are gifted with other special abilities and powers and can be placed into three distinct categories;
Summoners:
- Spoiler:
- Summoners use the Seed around them, as well as the Essence stored within their body, to create physical creatures and simple objects; this is known as Summoning. These Saturates can only summon one creature that is specific to the Summoner, e.g. a Lion or a Troll, as well as a small or medium-sized object, e.g. a shield or a shovel. The creature that they summon is the same each time but will become more powerful and in most cases larger as they experience different things particularly through battle. Summoned objects appear crystalline in by its geometric shapes and deep purple or black glossy colors, but are actually metallic in nature and with strength similar to forged steel. These objects remain unchanged regarding size and strength no matter how often they are used.
The Summoner can un-summon their creature at any time and if it is injured when they do so, it will be fully healthy upon its return when it is next summoned. However, a Summoner uses a great deal of energy when using their ability so it is extremely taxing to un-summon then re-summon in succession; doing so leaves the person physically exhausted. The same effects apply to the summoned object, but to a much lesser extent.
If the Summoned creature is killed, the person who summoned it suffers from extreme levels of fatigue, leaving them on the brink of collapsing and in desperate need of rest. Additionally, when their creature is summoned again, it will revert to its younger version. This means that a Summoner must be extremely careful not to let their creature die. After a few days of meditation between the Creature and Summoner, it can quickly return to the size and strength it had before its demise.
A noted side effect associated with Summoners is animalistic social behavior. What this really is, is that as their Creatures grow more powerful they become more attuned with them; as a result the Summoners begin to take on subtle physical and personality traits of their summons. It is also this link between Summoner and Creature that allows them to communicate telepathically.
Users:
- Spoiler:
- Users, after converting Seed to Essence within their bodies, can then change the properties of the Essence and expel it form their bodies, directing it’s flow as one form of energy or another; quite often as some sort of element, such as fire, light, sound, or ice. Each user can only use one form of energy element. Their power depends on the person casting it, but control over their element i.e. the ways in which they can change the flow and shape of the energy, simply comes down to practice and talent.
While all of the Saturates can prepare and store essence inside their body in advance, Users have an affinity for this and can store double or more essence than the other two types of Saturates, depending of course, on the power of the individual.
Manipulators:
- Spoiler:
- Manipulators have a talent, which shares a comparison with both Summoners and Users.
To a limited distance Manipulators can reach out and connect to the seed that is ever present in everything, and then bend it to their will, like the other two types of Saturates this power is usually specific to one type of manipulation e.g. telekinesis, mind manipulation, or even alter the limits of their own bodies (increased speed, strength, etc).
Manipulators are generally the most subtle of the three Saturates, given the nature of their talents they can evade more obvious attention and avoid the generally suspicion that Saturates are generally viewed with. Manipulators also require the least power to use their talents, still requiring the conversion of Essence to accommodate their abilities, but since they use the Seed that is in everything for their function, they do not need as much energy as Users or Summoners.
It is even possible to manipulate time for certain, incredibly rare Manipulators because Seed is present in the land of all Viemera through all time. However, those few who are gifted with this rare ability all end up insane because eventually, temptation will cause them to reach into a time in the far distant future when there is no Seed. This usually ends in instant death or if not, suicide of the unfortunate person.
The History of Viemera
Modern views of The Goddess, or The Source, stems from an era of oppression while Goddess Eraclea was in power. The term “Goddess” is used loosely in this sense, for she was more commonly referred to as Demon Eraclea. In the years that she was beginning to understand her abilities, a group of Saturates, known as The Order of Dio, had managed to corrupt the young girl and fuel her insatiable desire for power. It was that same order that protected Eraclea while her powers developed and grew to a point where she was all but immortal. At this point, around her late twenties, Eraclea had full understanding of her potential to mold the various forms of Seed to her will. As a result, the elements were at her beaconing, she had the ability to rip away a person’s life with a simple thought, and her connection with Essence made her nearly omniscient to her surroundings. After a few years, Eraclea’s corruption reached a point where not all the wealth and power in the world was enough to satisfy her lust; at this point, she desired to see people’s reaction to what she was capable of doing. The emotion of terror entertained her most of all.
Many people, even whole cities, suffered for her entertainment; what little humanity she had maintained up to that point was now gone. Eraclea became infamous for her insidious methods of torture, able to keep her target alive and conscious well past what the normal body could handle, sometimes for days until the body was physically unable to sustain the life force. It is understood that all forms of life felt nothing but fear and anger when regarding The Goddess. At this point of her life, she appointed herself as unquestionable ruler of Viemera with The Order of Dio as her personal advisors. Fortunately, for the masses, of all the gifts that The Goddesses possess, immortality is not one of them. Despite years of trying to manipulate Seed and Essence, she was unable to do anything aside from prolong her inevitable demise at the age of 172.
It was the months following Eraclea’s demise that most of the laws and customs regarding The Goddesses were set in place. The first, and foremost, law that was unanimously decided upon was that any person, or people, who attempt or conspire to corrupt a Goddess would be met with the death penalty. Once this law was set into place, the entire Order of Dio was hunted and exterminated until none remained, or at the very least driven so far underground that they dare not even insinuate their involvement. As a reminder to those 150 years of darkness, the calendar year was reset to 0A.E. (After Eraclea) on the day that she died to celebrate a new era of hope and freedom.
Geography and Culture
Tel Aruhn – This is the northern most continent with the capital being Veril and the cities of Cormir, Renrir, Swai, and Rurik. Aside from the planes in the center of the continent, most of the body mass is comprised of hilly and mountainous landscaping, thick with lush wilderness. Most of these people follow the Seedist way of life (see below), as such; they typically use alternative methods to provide power to their cities rather than using Essence refineries. Fortunately, the tectonic plate that the continent rests upon is unusually thin, allowing for excellent geothermal activity; so much so, that Tel Aruhn is renowned for its hot springs and vacation resorts. Cities are primarily built with simple materials, such as concrete, masonry, timber, and plaster. Steel and iron are primarily used in larger structures or for reinforcing and tools. Due to the energy required to manufacture large supplies of these materials, they are most commonly imported from Rothmor. The government of Tel Aruhn is an oligarchy in the form of a Senate. The Senate comprised of people who are of important stature and proper education as determined by the Senator whom they had replaced.
Rothmor – This is the southern continent with the capital being Gnisis. Citizens of Rothmor are very industrious and their use of Essence power plants enables their cities to grow rapidly and more densely. This readily available and massive supply of energy allows cities to be scattered throughout the continent no matter the terrain or climate. The continent has a variety of climates ranging from large planes to mountains and marshes. Citizens of Rothmor are more logical in thought as opposed to their more spiritual neighbors to the north. This way of life and dense populations cause an increase in crime rates and political corruption. Rothmor is a democratic nation where the public elects the political leader, his advising staff, and city officials.
Demora – This continent does not appear on any modern map, aside from the ruins of its once great capital, Fyr, and the peaks of its once mighty mountain range. In the beginning of Eraclea’s rule, people were outraged against her lust for power and control. As a result, Eraclea decided to put an end to the opposition with a single demonstration of her power. Within an hour, she had managed to submerge Demora deep below the ocean’s surface. After the chaos settled, its once towering mountain peaks struggled to see even the slightest hint of daylight through the depth of the water. Millions had died within a matter of minutes as the ocean overtook Demora’s lands. Those that were not swallowed by the raging tide were left to starve to death as they floated in the middle of the newly expanded ocean. That was the last day anybody was outright about their opposition against Eraclea. It wasn’t until the next Goddess came into power that the continent was raised closer to the surface of the water and these peaks once again felt air upon its surface, forming a strand of isles with on large land mass where the ruins of a once mighty city still stand. A majority of the continent still remains submerged to this day as a reminder of the destructive potential each Goddess has and a lesson to each successor how their actions have the potential to influence everything on the planet, for better or worse.
Technology
Technology has grown rapidly since Eraclea’s demise. Researchers and scientists have gained a better understanding of Seed and how to refine it into Essence, making it useful for humanity. Since the manufacturing of Essence relies on the existence of a Goddess, other (less efficient) tools and power sources are utilized to save the reserves during times of famine. The result of which means that there are several variations of technology ranging from simple man-powered devices, such as swords and pulleys, to high-tech machines, such as lasers and simple robotics. In large cities, especially those powered by Essence, these contradictions in technology is apparent through the integration of iron or steel with timber or stone in many things (i.e. buildings, roads, etc).
Cultures of Interest
Theria – Therians are the people who follow the religion of Theria. This religion views the Goddess, Saturates, and Essence technology as the defiance of nature’s laws and a perversion of God’s will. Therian extremists have been known to sabotage machinery powered by Essence and assassinate Saturates. Due to the laws set in place by both governments, even the most extreme of zealots will look upon the Goddess with scorn, but make no attempt to cause her harm. Followers of this religion can be found in small groupings throughout Viemera with the largest and most fanatic of which being located in the city of Cormir.
Seedists – Seedism is a personal belief and a way of life rather than a religion. These people look upon the Goddess and Saturates with reverence, but rebuke all forms of technology that uses man-refined Essence. These people see the Goddess and Saturates as guardians of the Seed and maintainers of the planet’s balance and order. Meanwhile, the societies that forcefully draw Seed from the planet and forcefully refine it into Essence are viewed as a threat to the natural balance and are assumed to be draining planet’s life force. This mentality is common among the citizens of Tel Aruhn.
Story Background
The year is 624A.E. and it has been six long years of famine. Essence reserves are running dangerously low, but hopes are high now that the planet is showing signs that hint to the next Goddess is coming of age. A majority of the population waits anxiously for her arrival, the several Goddesses following Eraclea had been everything the people of Viemera could hope for and have done well at restoring trust in their lineage. While they resided in their temple, they’ve done great deeds for humanity and strived to maintain order with the world. Despite this, there are still several who are untrusting; they understand that those preceding Goddesses have little to no influence over how the next will turn out and the risk of allowing a corrupted Goddess gaining power is too great.
The threat does not lie within the general population of Viemera, however; an organization has been planning for this day, the day that the new Goddess will come of age. For decades now, they have stuck to the shadows, avoiding every radar and agent that the government had monitoring for The Order of Dio, or any copycat organizations of its kind. All this time, they have been planning their moves and positioning themselves within society to ensure their plans come to fruition while nobody outside of its role were any the wiser to their presence or intentions. Whether they seek power, wealth, or chaos has yet to be revealed, but it is clear that the key to accomplishing their goals lies within the power of the Goddess.
vV~~~~~~~~~~~~~~~~~~~~~~~Vv
Hopefully I provided enough information to paint a clear picture of this world and pique your interests. We will be playing as Saturates, with the exception of one who will be playing the crucial role of the Goddess. The Goddess still fills out the CS as though she was a Saturate since she will have a particular ability that will develop quicker than the rest of her Goddess abilities. If we have enough people join, I will allow the option of being either aligned with the Goddess or with the unknown organization.
So without further delay, the CS:
- Code:
[b]Name:[/b]
[b]Gender:[/b]
[b]Age:[/b]
[b]Weapon(s):[/b]
[b]Appearance:[/b]
[b]Personality:[/b]
[b]Type:[/b] (Summoner, User, Manipulator)
[b]Powers:[/b]
[b]Bio:[/b]
Loki
- Spoiler:
Name: Loki Aesir
Gender: Male
Age: 17
Weapons: Two single-bladed katars with 12 inch blades each. (Will be obtained within intro post, so experience is lacking initially.)
Appearance:
Personality: Introverted and soft spoken, only really speaks when he has something important to add to the conversation. Loki is usually hesitant about meeting new people and never opens up to them until they are considered to be a friend. He has a strong sense of moral responsibility and has never been comfortable doing anything that could be considered ‘morally gray.’ Loki always tries to blend in with the group rather than to stand out and be in the public eye. As such, he doesn’t flaunt his abilities; in fact he tries to keep them hidden so as not to be noticed among the common people.
Type: User
Powers: Essence Manipulation
Guardian Wings – Although Loki refers to them as wings, don’t look like typical wings, nor do they provide him the ability of flight. These “wings” are actually eight ribbons of brilliant white Essence that extend from his back along his spine that he is able to manipulate as effortlessly as though they were his arms or legs. Each ribbon is around eight feet in length and three inches wide with no noticeable thickness. These ‘wings’ only illuminate when Loki focuses his energy through them, the amount of focus also determines their physical state. When Loki is unconscious or sleeping, the wings are no longer present. When he isn’t focusing energy through them they are almost invisible, looking similar to the movement of air over a hot surface. While focusing energy through them, Loki can control their illumination and physical state; whether the ribbons are strands of light or are actually able to interact with physical objects; with enough focus, he is able to cause them to burn whatever they touch. Typically, Loki keeps them wrapped around his body under his clothing, not only to keep them hidden from the public, but also to act as a sort of body armor. When in the physical state, each ribbon is as strong as mithral chainmail, preventing almost anything from piercing through. However, when it comes to force dampening, they offer little more protection than a shirt. So deep wounds and cuts are not a major concern for him; heavy bruising, broken bones, and internal bleeding are the most common types of injuries he will suffer.
Energy Transfer – Loki also has the ability to transfer energy through objects. Typically, he uses this ability to add a burning edge on his katars or to his punches. He is also capable of overloading things that use Essence as a power source by forcing more energy into the object than it is capable of holding, or vice versa, drain the energy out of the object. In order to transfer energy, he must be physically touching the object and it can’t be too large or require too much energy. Where his “wings” are a natural formation of his ability, transferring energy takes more focus and drains him much more rapidly by comparison. Although, the Essence his body naturally refines is much more pure and potent than they type that is refined by man; the result of which means that it would take less Essence from him to perform the same task as manmade Essence. A drawback to this difference in purity is that absorbing manmade Essence puts a strain on his body as it is processed, making it harder for him to control his abilities until the energy has time to be refined. This process can take anywhere from a few minutes to a day depending on several variables.
Bio:
Loki’s upbringing is typical for the only son of a small town Therian cleric. His father, Janus Aesir, was very strict and almost cold toward Loki; any behavior that fell short of his father’s religious morals was met swiftly with discipline. Loki’s mother, Ahnassi Aesir, was more forgiving and would usually turn a blind eye to any childhood mischief that would have been quickly put to an end if his father became aware. When Loki was 10 years old, Ahnassi was caught committing adultery after she grew tired of Janus’s uptight rule over the household. The scandal spread quickly among the townspeople who were eager to have a juicy story liven up the otherwise dull town. Ahnassi was taken before the town council, which was comprised of highly religious members of the community. Ahnassi and her lover were quickly found guilty of adultery and were publicly humiliated and exiled. Janus had enough pull within the council that he could have prevented Ahnassi’s exile; however fearing for his reputation and his pride, he stood idle. To this day Loki blames his father for banishing his mother and leaving their family in shambles. In light of Janus’s willingness to turn his back on family and without the protection from his mother, Loki became extremely fearful of his father and avoided doing anything that could incite his wrath. From that day forward, Janus’s attitude toward Loki was met with annoyance and neglect for Loki was a reminder of the shame that was brought on the family by his unfaithful wife. Then the day came when Loki turned 16…
When he awoke on the day of his birthday, he noticed there were odd movements around him as though the air was rippling ever so slightly. Deciding that it was just the lingering drowsiness that was playing tricks on him, he went about his day as if it was any other. His father never made an effort to celebrate anything involving Loki and his strict upbringing left Loki with no friends, just a few acquaintances. That afternoon, Loki was wandering through the nearby woods to treat himself to some wild strawberries when he heard a low, menacing growl coming from behind him. Fear paralyzed Loki as he turned around to see the hungry gaze of a mountain lion as it stalked closer. As a reflex, Loki lifted his arms to protect his face once he saw the cat pounce; waiting to feel pain shoot through his body as muscle and teeth made contact, but the pain never came. Curious as to what happened to the preditor; he timidly lowered his arms to see the it suspended in midair by several ribbons of a brilliant light that were stretching from behind him. Loki turned to see the source of these ribbons, only to notice that their movements matched his own. That was when he realized that they were coming from him, which filled Loki with confusion and fear. With these emotions surging through him, he noticed that they grew brighter and that the mountain lion started crying out and thrashing around to try to free itself as the ribbons started to singe hair and burn flesh where they made contact. Struggling to cope with everything that was happening so fast, adrenaline started coursing through Loki’s veins and panic overwhelmed him, causing his entire body to tense. Reacting to Loki’s emotions, the ribbons of light tightened their grip on the feline; then in one quick sudden motion the ribbons pulled in several different directions tearing the cat to shreds. Dropping into a sitting position, Loki began replaying the events that just unfolded trying to make sense of it all as the ribbons of light casually swayed around him. His posture suddenly became very rigid as several of his father’s sermons ran through his memory. Janus has always viewed man’s manipulation of Essence to be heresy, “Men profaning God’s power and stealing the very life force of the planet,” he would always rant, “and Saturates are the physical embodiment of Man’s greed and desire to become Gods themselves.”
It only took him a few hours to learn how to manipulate the transparency of his wings, as he referred to them, thus allowing him to return home without incident. Over the next year, he was able to sneak off into the woods and continue to hone his abilities. At first it was to ensure that he can keep them hidden from everybody, but he quickly embraced his abilities and found all of the new things he was able to do to be entertaining. Janus either suspected nothing was different or just didn’t care, either way, Loki was glad to find time alone. After a few months, he got used to moving them independently from one another, and now they feel as natural moving as though they were his arms and legs. By the time he was 17, Loki had mastered illumination control and had gotten used to allowing them to interact with physical objects. He even discovered that he could focus the energy to his hands, which would scorch anything he touched. This leads us to present day…
Last edited by Loki on Fri May 23, 2014 10:31 am; edited 9 times in total
Loki- Guardian Ghost
- Join date : 2009-06-03
Posts : 2275
Age : 39
Location : Ohio
Re: Viemera – The Essence of Deceit [OOC] [Closed]
I'd like to have a go at the Goddess role, if no one minds? Working on a sheet now.
@Loki - I posted a question in the Int Check thread.
@Loki - I posted a question in the Int Check thread.
Digital Muse- Guardian Ghost
- Join date : 2009-08-12
Posts : 1381
Location : South Dakota
Re: Viemera – The Essence of Deceit [OOC] [Closed]
Digital Muse wrote:I'm definitely interested. Got family in for the weekend....I'll try to catch up shortly.
**Edit - If no one's spoken for it, I'd like to have a go at the Goddess role. My question is, does the character necessarily have to start out 'good and righteous'? Or can she have a shady past that changes within the RP?
The Goddess can start out with any history you want, doesn't have to be 'good and righteous' because she is just an average girl until she comes of age. It is unusual for a Goddess to be born from a couple where neither are Saturates, but for your character I would like this to be the case. This tidbit of her past will come into play in a few parts of the plot.
Loki- Guardian Ghost
- Join date : 2009-06-03
Posts : 2275
Age : 39
Location : Ohio
Re: Viemera – The Essence of Deceit [OOC] [Closed]
Terrific, thank you. I'll get her Bio going then.
*Edit - Going to be the shortest bio ever....wow.
*Edit - Going to be the shortest bio ever....wow.
Last edited by Digital Muse on Fri Sep 25, 2009 1:23 pm; edited 1 time in total
Digital Muse- Guardian Ghost
- Join date : 2009-08-12
Posts : 1381
Location : South Dakota
Re: Viemera – The Essence of Deceit [OOC] [Closed]
I should also add that our story begins on the night of your (the Goddess's) 14th birthday. This means that you would have just discovered your Saturate ability, so feel free to include the time up to that point in your bio.
Loki- Guardian Ghost
- Join date : 2009-06-03
Posts : 2275
Age : 39
Location : Ohio
Re: Viemera – The Essence of Deceit [OOC] [Closed]
Name: Raewyn Ardulten
Gender: Female
Age: 14
Weapon(s): Others
Personality:Raewyn has learned that one can bluff your way through virtually anything. People are sheep as a rule and if you look and act like you own the place, you can rest assured that no one will question you. She has a colossal ego. Raewyn feels that the world owes her and owes her big. She also knows that working for a living is for fools; if you can take someone’s money, then it’s yours by rights. She knows how to influence, flatter, appear vulnerable and work anyone’s emotions to her advantage.
Type: Manipulator
Powers: Mind Manipulation. Raewyn has grown adept at fooling people. They see what they want to see in her. Sister, lover, child, mother. In their minds she is all that and more. She can influence their natural emotional tendency to wish to do things for her, protect her, love her, devote themselves to her and give things to her. Those that she has a hold on cannot see her for what she truly is. Coupled with her acting ability, she can reinforce those feelings by appearing vulnerable or loving to the object of her manipulation.
Bio: Raewyn was born to a happy, albeit struggling, family of a middle class tradesman and his wife. The youngest of 5 children by almost 9 years, Raewyn’s parents were delighted to finally have a daughter after their rough and tumble sons. They doted on their tiny, beautiful girl. Every whim was indulged; every toy she wanted was scrimped for and bought. But inevitably, they couldn’t contain their daughter’s greed. What they gave was never enough. She wanted more. She wanted what the children of wealthy parents had. Beautiful clothes, the best foods, the newest toys. She made her parents’ lives a living hell of screaming fits, hunger strikes and persistent attempts to run away from home.
But, then it all changed on her 14th birthday. When she woke that day, she noticed a subtle shift in the attitudes of people around her. If she wanted something they had, they gave it to her and then had no memory of the incident.
Gender: Female
Age: 14
Weapon(s): Others
Personality:Raewyn has learned that one can bluff your way through virtually anything. People are sheep as a rule and if you look and act like you own the place, you can rest assured that no one will question you. She has a colossal ego. Raewyn feels that the world owes her and owes her big. She also knows that working for a living is for fools; if you can take someone’s money, then it’s yours by rights. She knows how to influence, flatter, appear vulnerable and work anyone’s emotions to her advantage.
Type: Manipulator
Powers: Mind Manipulation. Raewyn has grown adept at fooling people. They see what they want to see in her. Sister, lover, child, mother. In their minds she is all that and more. She can influence their natural emotional tendency to wish to do things for her, protect her, love her, devote themselves to her and give things to her. Those that she has a hold on cannot see her for what she truly is. Coupled with her acting ability, she can reinforce those feelings by appearing vulnerable or loving to the object of her manipulation.
Bio: Raewyn was born to a happy, albeit struggling, family of a middle class tradesman and his wife. The youngest of 5 children by almost 9 years, Raewyn’s parents were delighted to finally have a daughter after their rough and tumble sons. They doted on their tiny, beautiful girl. Every whim was indulged; every toy she wanted was scrimped for and bought. But inevitably, they couldn’t contain their daughter’s greed. What they gave was never enough. She wanted more. She wanted what the children of wealthy parents had. Beautiful clothes, the best foods, the newest toys. She made her parents’ lives a living hell of screaming fits, hunger strikes and persistent attempts to run away from home.
But, then it all changed on her 14th birthday. When she woke that day, she noticed a subtle shift in the attitudes of people around her. If she wanted something they had, they gave it to her and then had no memory of the incident.
- Spoiler:
Digital Muse- Guardian Ghost
- Join date : 2009-08-12
Posts : 1381
Location : South Dakota
Re: Viemera – The Essence of Deceit [OOC] [Closed]
- Spoiler:
- Name:Jake Tyier (Pronounced Tea-air)
Gender:Male
Age:24
Weapon(s):A small, one handed double bladed axe.
Appearance:Jake stands at a firm 5’10, weighing in around two hundred pounds, white and built strong. His wavy brown hair always seems to be all over the place, but it never gets in his eyes or enters the state where it looks like a complete and utter mess. His blue eyes are probably the most demanding feature on him, instantly demanding attention from the intensity within them. His face is almost baby smooth, but his body is rough and calloused from years of hard work as a miner. His face almost always seems locked into a mischievous smile, and his posture is of one with great self confidence. Opting to wear a black over jacket with a red T-shirt over top, he often gives the impression of a desperado. Never seen without blue jeans, often has something or other hanging out from the pockets, let it be chains, string, or some other accessory you name it. He is also often seen wearing heavy duty boots that somehow doesn’t slow his natural speed or ability for doing anything requiring movement. His axe respectably hangs off his back within its holster, often the second thing grabbing attention from somebody after his eyes. Overall, Jake gives the impression of a cocky desperado, his jacket and smile often cementing that fact in place.
Personality: Cocky, but prefers to call himself self-confident. Jake is never one to start a fight, but not one to back down from either. He is actually smarter than everyone takes him for, but he prefers to be labeled as the dumb grunt that will do what he is told and nothing else. This is because he hates making decisions for other people, he would prefer just to be told what to do, and being able to go do it. Somewhat of a ladies man, he never shies away from them, and can often been seen with a group trying to win them over with his charm and suave. Sometimes he wins them over, sometimes he doesn’t. A thrill seeker by nature, and a good worker he is willing to do what is necessary to get the job done, short of costing his or other people their lives. While he may be cocky and somewhat arrogant on the outside, on the inside he just wants to live life to the fullest and not have to damage anyone else’s way of life in the process. Always trying to grab attention, he has been known to step up to the podium during a speech just to put his two cents in, even if it may anger other people. He thinks it’s hilarious, others think of it as obnoxious.
Type: Manipulator
Powers: Super Human Reflexes: Known for his ability to dodge damn near anything thrown at him, it wasn’t long before rumor got around that he was a manipulator. HIs abililties are heightened to the point where he could dodge an arrow if necessary, and, if he was ready, slightly dodge a bullet. An example would be if he was focusing on you, and you shot for the heart, he would have enough time to move so the bullet only hit the shoulder instead. To him, the world slows when he needs it to, and everyone seems to move like their in molasses. However, the opposite is true. He seems to be moving incredibly fast to anyone trying to hit him.
Super Human Strength: Normally, one would never take someone such as Jake seriously in a fight. While he is built tough and rigid, he is no where near the bruiser sort of body that everyone fears finding in a dark alley. However, if you were ever to test him, you would find little, if any, difference between the strength values. In certain situations where he is focusing all his will on the strength value, he has the ability to lift car well above his head and hold there for a good few minutes. Passively, he could easily match brawn with a 350 pound heavy set guy of pure muscle.
Bio:Jake was never spoiled as a little kid, but looking on him now, you would instantly guess he was. Living on the continent of Tel Aruhn, in a small village near the sea line, he lived with only his two Seedist parents. Born an only child, his parents were persistent in the fact that if he wanted something he had to go get it himself, or earn it. The only time where he got something without having to do anything was his birthday. Every other time, he was working for money to get things, or doing favors in exchange for an item. When he was younger, he was no where near the cocky kid he is now. Shy, held back and one of the most quiet people in the village; no one can remember anything bad coming of him. His parents were well liked, and he lived a pretty peaceful life up until the age of sixteen.
Jake had gotten a job working at one of his father’s mines, working hard to get at metal deposits far underground. It was a usual day, said goodbye to his parents, and left to go to the mines not to return until late that night. When he and the other miners broke surface, they noticed an orange hue of light off in the distance. As they got closer, they could see smoke, and the smell of burnt flesh was strong. He and the other miners rushed back towards their home to find the entire village burning with a mountain of bodies in the middle. Suddenly, men burst out of the flaming houses, firing their weapons and trying to close the distance between them. Jake knew who these people were, they were Therians. Normally, they wouldn’t have attacked a small village of seedist people, but they must have been bored or just pissed off about something because they leveled the entire village. Out of the ten miners that came to the village, only three survived the initial volley, including Jake. They ran to the cover of the fields, only to find themselves surrounded and outnumbered. The other two miners fought against the Therians, but were killed before they could inflict any lasting damage. Jake was slightly smaller at the time, and used his size to avoid most of the invaders.
Running out of the fields, he stumbled headlong into one of the Therians, and fully expected to die. As the man brought his axe about, Jake made a feeble attempt to grab it, and found himself holding back the man with little effort at all. The man had a strained look on his face, trying as hard as he could to force the weapon down. Jake didn’t know what was going on, but quickly grasped the axe, ripped it from the man’s hands, and beheaded the man with a two handed swipe. Jake stood there, shocked for a moment, realizing he had just killed someone. Then, another one came out of nowhere, and took a swing at him. However, the man appeared to be moving in slow motion, and Jake swiftly dodged it, burying his axe in the man’s belly. Ripping it free, he took off running. His parents were dead, his friends were dead, and his village was nothing more than cremations. His new life had begun.
Jake took up to working as a bodyguard, finding out quickly from other Saturates that this new found strength and abilities were from seed essence. Working for quite a few years as a bodyguard, he found himself getting slightly arrogant as his strength and reflexes were honed to the best he could possibly bring them up to. His new personality started taking place, and soon found himself not shy or sheepish towards anything anymore. Why should he? Everyone around him didn’t know him, and probably wouldn’t ever see him again. So why not create a lasting image in their mind about him. Now, he just wanders around the continent, doing as he so pleases and only taking jobs to put food in his stomach.
Character up!
Last edited by quakernuts on Tue Dec 21, 2010 12:04 pm; edited 2 times in total (Reason for editing : Just because I could!)
quakernuts- Poltergeist
- Join date : 2009-09-19
Posts : 702
Age : 32
Location : Sask. Canada
Re: Viemera – The Essence of Deceit [OOC] [Closed]
Digital Muse and quakernuts - CSs look good, both of you are accepted.
Digital Muse - Just a quick note, since you have just come to age, it'll take a little while to gain the ability of complete mind control. At this point, your mind manipulation is similar to creating a voice in the back of a persons mind that could be confused with their intuition or conscious. The same goes for illusions (assuming that was another one of your abilities), you can cause a person to see something else that is approximately the same size as what they are looking at. Since you are playing as the Goddess, it won't take long for you to hone your abilities, so don't think of this as a lasting handicap.
Also, you are initially granted the Goddess ability of sensing Saturates through the concentrated Essence in their bodies. Here are the specifics of this ability:
Sensing Summoners - The only time you are able to sense if somebody is a summoner is the precise moment they are using their summoning ability, the rest of the time they appear to be a normal person. However, you can sense a summoned creature or object with the greatest of ease.
Sensing Users - Since these Saturates have such a large concentration of Essence within their bodies, it is quite easy to sense them even when they are not using their abilities. When they are; they stand out like a torch in a small dark room.
Sensing Manipulators - When they are not using their abilities, they are somewhat difficult to sense. Once they are using their abilities, it becomes much easier, but they still don't stand out as easily as Users.
Digital Muse - Just a quick note, since you have just come to age, it'll take a little while to gain the ability of complete mind control. At this point, your mind manipulation is similar to creating a voice in the back of a persons mind that could be confused with their intuition or conscious. The same goes for illusions (assuming that was another one of your abilities), you can cause a person to see something else that is approximately the same size as what they are looking at. Since you are playing as the Goddess, it won't take long for you to hone your abilities, so don't think of this as a lasting handicap.
Also, you are initially granted the Goddess ability of sensing Saturates through the concentrated Essence in their bodies. Here are the specifics of this ability:
Sensing Summoners - The only time you are able to sense if somebody is a summoner is the precise moment they are using their summoning ability, the rest of the time they appear to be a normal person. However, you can sense a summoned creature or object with the greatest of ease.
Sensing Users - Since these Saturates have such a large concentration of Essence within their bodies, it is quite easy to sense them even when they are not using their abilities. When they are; they stand out like a torch in a small dark room.
Sensing Manipulators - When they are not using their abilities, they are somewhat difficult to sense. Once they are using their abilities, it becomes much easier, but they still don't stand out as easily as Users.
Loki- Guardian Ghost
- Join date : 2009-06-03
Posts : 2275
Age : 39
Location : Ohio
Re: Viemera – The Essence of Deceit [OOC] [Closed]
Thanks Loki. Trust me, I didn't see it as a handicap in the least. I just had overwritten my BG well into her 17th year and such before I saw your note. LOLS!
No harm done though. And she doesn't control minds at this stage, just has learned to make people do what she wants via flattery, playing on their emotions, tantrums, etc.
I hadn't thought about using illusions down the road, but that's not a bad idea. I might just steal that from you.
No harm done though. And she doesn't control minds at this stage, just has learned to make people do what she wants via flattery, playing on their emotions, tantrums, etc.
I hadn't thought about using illusions down the road, but that's not a bad idea. I might just steal that from you.
Digital Muse- Guardian Ghost
- Join date : 2009-08-12
Posts : 1381
Location : South Dakota
Re: Viemera – The Essence of Deceit [OOC] [Closed]
I'm brainstorming a bio right now, but my parents are visiting this weekend, so I haven't had much time to write. I'll try to get one up later today or tomorrow.
Silvan Arrow- Global Moderator
- Join date : 2009-07-09
Posts : 3112
Age : 35
Location : Middle Earth (I wish...)
Re: Viemera – The Essence of Deceit [OOC] [Closed]
Here is my CS. I didn't quite mean for the bio to be so long, but it just ended up like that. Please let me know if anything needs to be changed!
Name: Eri Kiryakov
Gender: Female
Age: 20
Weapons:
-A lightweight two-handed sword that her father made for her. It complements her left-handed fighting style and is like an extension of her arms.
-Four throwing daggers. She keeps one in each boot and two in her belt, discreetly hidden under her clothes.
-Eri relies on these weapons when entering towns or cities where Saturates are not welcome, such as ones populated mostly by Therians, so that she does not give away the fact that she is one.
Appearance:
Eri is 5’9” with an athletic build and has dark brown hair that falls past her shoulders in slight waves. She always keeps a single white feather tucked behind her ear. Her eyes are jade green. Eri’s appearance is subtly influenced by her mental link to her summon creature. Her facial features are sharp and angular, with high cheekbones and a nose that ends in a delicate point. Dark, arching eyebrows and black lashes frame her eyes, playing up their piercing, serious expression. Her facial features could be considered attractive, but she shies away from makeup or anything that would play up her looks. Also, her toned arms and built-up muscles in her legs mask any kind of delicate, feminine figure. Finally, she always keeps her hair down to hide the half dozen or so three-inch black feathers growing along the base of her skull.
In terms of dress, Eri gravitates toward greens and dark colors. She wears a green turtleneck or lighter short-sleeve tunic, depending on the weather, with a wide black leather belt around her waist. Over that she dons a black leather jacket that comes down to her hips, as well as dark wash blue jeans and gray knee-high leather boots. A forest green backpack completes the look and holds her camping gear, food, and medical supplies.
Personality:
Eri is a quiet, serious-minded individual. She speaks only when necessary and faces problems strategically, pushing emotions aside in favor of logic. As a result, she is very good at working under pressure and high-stress situations. When first meeting someone, she comes off as having a cold disposition, mainly because she prefers to be alone. She also prefers to face problems alone and usually views other people as a hindrance. She finds working in a group to be tedious because everyone has to debate and decide on a course of action together – she would much rather decide and act on her own for the sake of efficiency. As a result, she is very independent and doesn’t want to be tied down by someone else’s desires or plans. She also has a strong sense of pride and dignity, so her biggest fear is showing weakness to anyone.
Type: Summoner
Powers:
Summon Arashi: Eri’s summon creature is a large pure white eagle named Arashi. His eyes are a bright crystal blue, though they bear a gently expression. When Eri first summoned him at age 14, he was about 5 feet tall. Since then, he has grown about a foot taller so that his head stands taller than hers. His size coupled with his massive wingspan means that he can carry Eri comfortably on his back, making travel much easier and quicker than on foot. He is a quiet, reserved creature, though his personality is decidedly gentler and more thoughtful than Eri’s. He is exceedingly polite and obedient to Eri, preferring to call her “Mistress,” even though she has told him over and over that using such a title is completely unnecessary. He is also more open to working with others and is sensitive to people’s emotions. When summoned in battle, Arashi fights fiercely with all the deadly skill of a bird of prey to protect Eri. He can crush the bones of smaller foes with his beak or talons or carry them high into the sky and then drop them. When facing larger enemies, he can rake them with his talons to cause deep, bloody wounds. Finally, his strongest ability is to manipulate the air to form slicing blades that either work as a projectile or for close combat. However, this skill requires Eri to use a lot of Essence and so is only used as a last resort. It is a fairly new ability that they have discovered and so have not fully mastered it yet. If Eri uses too much Essence in this manner, she runs the risk of passing out on the battlefield and remaining unconscious for over a day.
Summon Sword: Eri’s summoned object is a two-handed sword, which she calls Gale Cleaver. Its shape is similar to the one her father made for her, though with more geometric angles and consisting of a deep purple material as strong as forged steel. With this sword, Eri can control Essence more easily, so she always uses it before summoning Arashi. However, if her Essence reserves are running low or she is too exhausted, she can concentrate Essence around the blade of her usual sword and change the shape and appearance of the blade to match Gale Cleaver. Its effects on Essence control are not as strong when in this form, but it’s a reliable last resort or when Eri wants to conserve her Essence reserves.
Bio:
Eri was born to Seedist parents in a small, quiet farming village in Tel Aruhn. Her father, Anton Kiryakov, was the town’s blacksmith and weaponsmith, and he was well known for his skill in making quality farming tools and weapons. Her mother, Vera Kiryakov, stayed at home and raised Eri. As an only child, Eri received her parents’ undivided attention and so grew up as a happy child, following her parents’ Seedist ideals and believing in the good intentions of the Goddess and Saturates. Since their village was relatively isolated and therefore vulnerable, her father insisted on teaching her swordsmanship so she could defend herself. Her mother didn’t exactly like the idea of her daughter learning how to fight but nonetheless went along with it.
However, Eri’s world changed abruptly when the Goddess died and the famine began. During the first year of famine, when Eri was 14, her family had to move to the city of Cormir. Her village had grown unable to support all its citizens with agriculture, and her father owned no farmland of his own. He went to work in Cormir crafting swords and other weapons, as the demand had increased with the decline of Essence to power the more advanced weapons. The biggest shock for Eri came in the form of the Therians. Having grown up in a community of Seedists, she was shocked at both the subtle and outright hostility the citizens of Cormir held towards the now-deceased Goddess and any users of Essence. The children that were her age knew she had moved from a Seedist village and teased her relentlessly, calling her a country bumpkin and an uncultured hick. She quickly grew to distrust the people in this city and wanted nothing more than to leave, though she knew that would be impossible. Her only solace was when her father, with whom she was still very close, would take her out of the city for walks in the woods and hiking trips to the mountains.
Two months after moving, during one of these hiking trips, Eri and Anton had stopped for a rest when they heard raised voices coming from up the trail. Half a dozen men – zealous Therians from Cormir – armed with swords and spears came charging towards them, claiming to be carrying out God’s divine will by wiping out any followers of the Seedist way of life. Eri’s father drew his sword and shoved Eri behind him before taking on all six men alone. Eri watched, frozen in fear, as he killed two of them but slowly lost ground because of sheer numbers and lack of room to maneuver. When one of the men stabbed Anton in the side, Eri screamed in horror as he fell beside her, alive but badly wounded. Suddenly, Essence in the form of white feathers flared to life around her. Terrified, Eri dropped to the ground and covered her head with her arms. A piercing shriek rent the air, and Eri opened her eyes to see a five foot tall white eagle with crystalline blue eyes crouched over her, his wings in a protective shielding gesture over her and her father. The remaining four Therians were shocked into fleeing. The eagle, however, took to the sky and pursued them, crushing two of their skulls with his beak, slamming another into the ground with his talons and killing him, and lifting the last one into the air only to drop him from a fatal height. When the eagle returned, Eri was terrified that he would kill her and her father too, but she discovered that he could speak into her mind and she into his. He introduced himself as Arashi, a summon creature born from her desire to fly freely and independently. By this time, Anton was about the pass out from blood loss, so Arashi carried him on his back to the outskirts of the city, though the effort exhausted him utterly. He waited until Eri caught up with them from the ground and disappeared in a cloud of white feathers, saying that he would always be there for her if she needed him. Eri kept one of these feathers and tucked it behind her ear, where it still remains.
Anton eventually recovered from his injuries, though both he and Vera were shocked that their daughter was a Saturate, and a Summoner no less. It was also a heartbreaking discovery because they knew she would not be safe in a city filled with Therians. They quickly moved again, this time to the city of Renrir, which was much more welcoming to Seedists. Her father set up his smithy again and life settled down considerably. However, over the next two years, Eri grew more and more restless as she learned how to control her powers and her bond with Arashi grew. On her sixteenth birthday, Anton gave her a custom-made two-handed sword and said that it was time that she set out and live freely as she desired. She left home soon after that with no particular destination in mind other than to travel and see more of the world.
During the next four years, Eri saw both the best and worst of humanity. Other Seedists treated her kindly, but she quickly grew to hate the Therians after witnessing many of their zealous acts committed in the name of their religion and also remembering how they had mistreated her in the past. She never stayed in one place for very long, taking odd jobs periodically to make money to live, and preferred to keep to herself. Arashi, however, became her closest and most trusted friend, the only one she never had to hide anything from. As their bond grew, her facial traits changed from the soft rounded features of her childhood to the sharp, angled ones reminiscent of a bird of prey. Her eyesight grew keener, her mannerisms became more aloof and free-spirited, and she started growing tiny black feathers at the base of her head. Lately, as the famine has grown worse, she has been paying more attention to rumors of a new Goddess about to appear but is also wary of the Therians, fearful that they may make a move if they get wind of her before she can come into power.
Name: Eri Kiryakov
Gender: Female
Age: 20
Weapons:
-A lightweight two-handed sword that her father made for her. It complements her left-handed fighting style and is like an extension of her arms.
-Four throwing daggers. She keeps one in each boot and two in her belt, discreetly hidden under her clothes.
-Eri relies on these weapons when entering towns or cities where Saturates are not welcome, such as ones populated mostly by Therians, so that she does not give away the fact that she is one.
Appearance:
Eri is 5’9” with an athletic build and has dark brown hair that falls past her shoulders in slight waves. She always keeps a single white feather tucked behind her ear. Her eyes are jade green. Eri’s appearance is subtly influenced by her mental link to her summon creature. Her facial features are sharp and angular, with high cheekbones and a nose that ends in a delicate point. Dark, arching eyebrows and black lashes frame her eyes, playing up their piercing, serious expression. Her facial features could be considered attractive, but she shies away from makeup or anything that would play up her looks. Also, her toned arms and built-up muscles in her legs mask any kind of delicate, feminine figure. Finally, she always keeps her hair down to hide the half dozen or so three-inch black feathers growing along the base of her skull.
In terms of dress, Eri gravitates toward greens and dark colors. She wears a green turtleneck or lighter short-sleeve tunic, depending on the weather, with a wide black leather belt around her waist. Over that she dons a black leather jacket that comes down to her hips, as well as dark wash blue jeans and gray knee-high leather boots. A forest green backpack completes the look and holds her camping gear, food, and medical supplies.
Personality:
Eri is a quiet, serious-minded individual. She speaks only when necessary and faces problems strategically, pushing emotions aside in favor of logic. As a result, she is very good at working under pressure and high-stress situations. When first meeting someone, she comes off as having a cold disposition, mainly because she prefers to be alone. She also prefers to face problems alone and usually views other people as a hindrance. She finds working in a group to be tedious because everyone has to debate and decide on a course of action together – she would much rather decide and act on her own for the sake of efficiency. As a result, she is very independent and doesn’t want to be tied down by someone else’s desires or plans. She also has a strong sense of pride and dignity, so her biggest fear is showing weakness to anyone.
Type: Summoner
Powers:
Summon Arashi: Eri’s summon creature is a large pure white eagle named Arashi. His eyes are a bright crystal blue, though they bear a gently expression. When Eri first summoned him at age 14, he was about 5 feet tall. Since then, he has grown about a foot taller so that his head stands taller than hers. His size coupled with his massive wingspan means that he can carry Eri comfortably on his back, making travel much easier and quicker than on foot. He is a quiet, reserved creature, though his personality is decidedly gentler and more thoughtful than Eri’s. He is exceedingly polite and obedient to Eri, preferring to call her “Mistress,” even though she has told him over and over that using such a title is completely unnecessary. He is also more open to working with others and is sensitive to people’s emotions. When summoned in battle, Arashi fights fiercely with all the deadly skill of a bird of prey to protect Eri. He can crush the bones of smaller foes with his beak or talons or carry them high into the sky and then drop them. When facing larger enemies, he can rake them with his talons to cause deep, bloody wounds. Finally, his strongest ability is to manipulate the air to form slicing blades that either work as a projectile or for close combat. However, this skill requires Eri to use a lot of Essence and so is only used as a last resort. It is a fairly new ability that they have discovered and so have not fully mastered it yet. If Eri uses too much Essence in this manner, she runs the risk of passing out on the battlefield and remaining unconscious for over a day.
Summon Sword: Eri’s summoned object is a two-handed sword, which she calls Gale Cleaver. Its shape is similar to the one her father made for her, though with more geometric angles and consisting of a deep purple material as strong as forged steel. With this sword, Eri can control Essence more easily, so she always uses it before summoning Arashi. However, if her Essence reserves are running low or she is too exhausted, she can concentrate Essence around the blade of her usual sword and change the shape and appearance of the blade to match Gale Cleaver. Its effects on Essence control are not as strong when in this form, but it’s a reliable last resort or when Eri wants to conserve her Essence reserves.
Bio:
Eri was born to Seedist parents in a small, quiet farming village in Tel Aruhn. Her father, Anton Kiryakov, was the town’s blacksmith and weaponsmith, and he was well known for his skill in making quality farming tools and weapons. Her mother, Vera Kiryakov, stayed at home and raised Eri. As an only child, Eri received her parents’ undivided attention and so grew up as a happy child, following her parents’ Seedist ideals and believing in the good intentions of the Goddess and Saturates. Since their village was relatively isolated and therefore vulnerable, her father insisted on teaching her swordsmanship so she could defend herself. Her mother didn’t exactly like the idea of her daughter learning how to fight but nonetheless went along with it.
However, Eri’s world changed abruptly when the Goddess died and the famine began. During the first year of famine, when Eri was 14, her family had to move to the city of Cormir. Her village had grown unable to support all its citizens with agriculture, and her father owned no farmland of his own. He went to work in Cormir crafting swords and other weapons, as the demand had increased with the decline of Essence to power the more advanced weapons. The biggest shock for Eri came in the form of the Therians. Having grown up in a community of Seedists, she was shocked at both the subtle and outright hostility the citizens of Cormir held towards the now-deceased Goddess and any users of Essence. The children that were her age knew she had moved from a Seedist village and teased her relentlessly, calling her a country bumpkin and an uncultured hick. She quickly grew to distrust the people in this city and wanted nothing more than to leave, though she knew that would be impossible. Her only solace was when her father, with whom she was still very close, would take her out of the city for walks in the woods and hiking trips to the mountains.
Two months after moving, during one of these hiking trips, Eri and Anton had stopped for a rest when they heard raised voices coming from up the trail. Half a dozen men – zealous Therians from Cormir – armed with swords and spears came charging towards them, claiming to be carrying out God’s divine will by wiping out any followers of the Seedist way of life. Eri’s father drew his sword and shoved Eri behind him before taking on all six men alone. Eri watched, frozen in fear, as he killed two of them but slowly lost ground because of sheer numbers and lack of room to maneuver. When one of the men stabbed Anton in the side, Eri screamed in horror as he fell beside her, alive but badly wounded. Suddenly, Essence in the form of white feathers flared to life around her. Terrified, Eri dropped to the ground and covered her head with her arms. A piercing shriek rent the air, and Eri opened her eyes to see a five foot tall white eagle with crystalline blue eyes crouched over her, his wings in a protective shielding gesture over her and her father. The remaining four Therians were shocked into fleeing. The eagle, however, took to the sky and pursued them, crushing two of their skulls with his beak, slamming another into the ground with his talons and killing him, and lifting the last one into the air only to drop him from a fatal height. When the eagle returned, Eri was terrified that he would kill her and her father too, but she discovered that he could speak into her mind and she into his. He introduced himself as Arashi, a summon creature born from her desire to fly freely and independently. By this time, Anton was about the pass out from blood loss, so Arashi carried him on his back to the outskirts of the city, though the effort exhausted him utterly. He waited until Eri caught up with them from the ground and disappeared in a cloud of white feathers, saying that he would always be there for her if she needed him. Eri kept one of these feathers and tucked it behind her ear, where it still remains.
Anton eventually recovered from his injuries, though both he and Vera were shocked that their daughter was a Saturate, and a Summoner no less. It was also a heartbreaking discovery because they knew she would not be safe in a city filled with Therians. They quickly moved again, this time to the city of Renrir, which was much more welcoming to Seedists. Her father set up his smithy again and life settled down considerably. However, over the next two years, Eri grew more and more restless as she learned how to control her powers and her bond with Arashi grew. On her sixteenth birthday, Anton gave her a custom-made two-handed sword and said that it was time that she set out and live freely as she desired. She left home soon after that with no particular destination in mind other than to travel and see more of the world.
During the next four years, Eri saw both the best and worst of humanity. Other Seedists treated her kindly, but she quickly grew to hate the Therians after witnessing many of their zealous acts committed in the name of their religion and also remembering how they had mistreated her in the past. She never stayed in one place for very long, taking odd jobs periodically to make money to live, and preferred to keep to herself. Arashi, however, became her closest and most trusted friend, the only one she never had to hide anything from. As their bond grew, her facial traits changed from the soft rounded features of her childhood to the sharp, angled ones reminiscent of a bird of prey. Her eyesight grew keener, her mannerisms became more aloof and free-spirited, and she started growing tiny black feathers at the base of her head. Lately, as the famine has grown worse, she has been paying more attention to rumors of a new Goddess about to appear but is also wary of the Therians, fearful that they may make a move if they get wind of her before she can come into power.
Silvan Arrow- Global Moderator
- Join date : 2009-07-09
Posts : 3112
Age : 35
Location : Middle Earth (I wish...)
Re: Viemera – The Essence of Deceit [OOC] [Closed]
Very nice Silvan, I loved the bio. Character accepted.
I think we have a good core to start off with. Sign-ups will remain open, but expect an IC thread sometime within a week.
I think we have a good core to start off with. Sign-ups will remain open, but expect an IC thread sometime within a week.
Loki- Guardian Ghost
- Join date : 2009-06-03
Posts : 2275
Age : 39
Location : Ohio
Re: Viemera – The Essence of Deceit [OOC] [Closed]
Don't count me out of this yet. I've got a presentation to do tomorrow that has my attention at the moment. But once that is out of the way, I will have plenty of time. So expect my character within two or three days.
Guest- Guest
Re: Viemera – The Essence of Deceit [OOC] [Closed]
Alright, I finished drafting the story portion of the IC and will hopefully finish Loki's IC portion sometime tomorrow. Once done, I will make the IC thread and we can get this RP rolling.
Loki- Guardian Ghost
- Join date : 2009-06-03
Posts : 2275
Age : 39
Location : Ohio
Re: Viemera – The Essence of Deceit [OOC] [Closed]
Sounds awesome! Can't wait to get going!
Silvan Arrow- Global Moderator
- Join date : 2009-07-09
Posts : 3112
Age : 35
Location : Middle Earth (I wish...)
Re: Viemera – The Essence of Deceit [OOC] [Closed]
Sorry for the delay everybody, I ran into some unforeseen obligations at the end of last week. Working on the IC post right now and plan on having it up before the end of the day.
Also wanting to give Silvone more time to post a CS.
Also wanting to give Silvone more time to post a CS.
Loki- Guardian Ghost
- Join date : 2009-06-03
Posts : 2275
Age : 39
Location : Ohio
Re: Viemera – The Essence of Deceit [OOC] [Closed]
I don't want to hold this up. In fact, I should probably refrain from joining. It would be my 8th RP at the moment, and I have school and the halloween contest and NaNoWriMo next month...so I will just jump in later if there is an opportunity. Sorry...I REALLY like this idea, but I just don't have the time at the moment.
Guest- Guest
Re: Viemera – The Essence of Deceit [OOC] [Closed]
I have the IC thread up with the start of the preface to the story. I'm wrapping up my intro post and plan on having it up tomorrow if my workload permits; I have it drafted, I just want to refresh my mind to be more effective at polishing it before I post. I want to put this up now to give you all an idea of what the story will be like.
Let your first post be mainly to develop your character's background and personality, or how they began their journey. By the end of our second post I want everybody to be in Fuuren. The story starts after the night mentioned in the preface.
Let your first post be mainly to develop your character's background and personality, or how they began their journey. By the end of our second post I want everybody to be in Fuuren. The story starts after the night mentioned in the preface.
Loki- Guardian Ghost
- Join date : 2009-06-03
Posts : 2275
Age : 39
Location : Ohio
Re: Viemera – The Essence of Deceit [OOC] [Closed]
I've finished my IC post, I eagerly await to see what you all post.
Loki- Guardian Ghost
- Join date : 2009-06-03
Posts : 2275
Age : 39
Location : Ohio
Re: Viemera – The Essence of Deceit [OOC] [Closed]
Hey, just so you guys don't think I've dropped off the face of the earth, I plan on posting in the next day or two. I've just got a lot of homework and other stuff going on right now (senior year of college...oi...), and I'm trying to get as much done as possible before my overnight field trip this weekend. I plan to post by Friday at the latest.
Silvan Arrow- Global Moderator
- Join date : 2009-07-09
Posts : 3112
Age : 35
Location : Middle Earth (I wish...)
Re: Viemera – The Essence of Deceit [OOC] [Closed]
Nice intro quaker; I got a little worried at first that you might have disrupted my plans for my second post, but it actually worked out in the end. In fact you filled in a few blanks that I would have otherwise overlooked, very nice assist.
To the others, don't feel obligated to start off where near Calon; feel free to make up your own towns or what have you as long as you are somewhat close to Fuuren, if not already there waiting. I wasn't planning on everybody meeting up until the end of the second post or the beginning of the third, but if you want to form little groups along the way then by all means do so.
Finally, Muse, your character can discover her Saturate powers, but she will be unable to tell that she is the Goddess at this point in time.
To the others, don't feel obligated to start off where near Calon; feel free to make up your own towns or what have you as long as you are somewhat close to Fuuren, if not already there waiting. I wasn't planning on everybody meeting up until the end of the second post or the beginning of the third, but if you want to form little groups along the way then by all means do so.
Finally, Muse, your character can discover her Saturate powers, but she will be unable to tell that she is the Goddess at this point in time.
Loki- Guardian Ghost
- Join date : 2009-06-03
Posts : 2275
Age : 39
Location : Ohio
Re: Viemera – The Essence of Deceit [OOC] [Closed]
I'm out of town with my best friends beading and drinking and staying up too late and such....but I promise to post soon.
Digital Muse- Guardian Ghost
- Join date : 2009-08-12
Posts : 1381
Location : South Dakota
Re: Viemera – The Essence of Deceit [OOC] [Closed]
Alright, now that everybody is accounted for, I'll press forward the story. This week is going to be busy for me (2 exams and a project due this week), so please be patient. I will try my best to get something posted tomorrow, but there is a chance it'll have to wait until Friday.
Loki- Guardian Ghost
- Join date : 2009-06-03
Posts : 2275
Age : 39
Location : Ohio
Re: Viemera – The Essence of Deceit [OOC] [Closed]
As I expected, last week was ridiculously busy for me. Not to worry, this RP was never far from my mind and I promise to make a post tomorrow. Thank you all for your patience with me as I get through midterms.
Loki- Guardian Ghost
- Join date : 2009-06-03
Posts : 2275
Age : 39
Location : Ohio
Re: Viemera – The Essence of Deceit [OOC] [Closed]
No problem, I had midterms last week, so I know how those can take up every ounce of your time. I'm still here and excited to continue!
Silvan Arrow- Global Moderator
- Join date : 2009-07-09
Posts : 3112
Age : 35
Location : Middle Earth (I wish...)
Re: Viemera – The Essence of Deceit [OOC] [Closed]
I've got the storyline post up, but I'm going to need another day to wrap up Loki's post. I have it 90% complete now, but I have run out of steam for the night.
Just to clarify a few things: Muse, your village is located east of Fuuren, but not Fuuren itself. I left the next part of the story open for you to decide how it progresses, whether you accept his offer or refuse it. Either way, you will be taken west just a few miles outside of Fuuren where we all will meet another NPC who will continue the storyline.
I will do my best wrap up the second half of my post tomorrow around noon CST so we can progress the story.
Just to clarify a few things: Muse, your village is located east of Fuuren, but not Fuuren itself. I left the next part of the story open for you to decide how it progresses, whether you accept his offer or refuse it. Either way, you will be taken west just a few miles outside of Fuuren where we all will meet another NPC who will continue the storyline.
I will do my best wrap up the second half of my post tomorrow around noon CST so we can progress the story.
Loki- Guardian Ghost
- Join date : 2009-06-03
Posts : 2275
Age : 39
Location : Ohio
Re: Viemera – The Essence of Deceit [OOC] [Closed]
Ok, I have posted as Loki and we can once again continue with player posts. We're east of Fuuren, approximately at the halfway point of that broad lake to the south on the map. This is where I would like everybody to meet. I've already mentioned that Jake, Raewyn, and myself are there already, as to whether or not Raewyn is conscious, that is up to Muse.
At this point, just arrive at the scene so that you all can be present to witness the fight and be there to speak with the unknown man after I make the next storyline post that will follow your individual posts.
Quaker - I have left the traveling part vague so that you would have room to add dialogue as you see fit. I'm sorry I controlled your character as far as exiting the woods and getting in the vehicle. If you would like me to change it, please ask. I did it primarily to ensure that you would be at the meeting scene on time.
Also, I have added the NPC file for the unknown man, as well as an image for what Marinik looks like.
At this point, just arrive at the scene so that you all can be present to witness the fight and be there to speak with the unknown man after I make the next storyline post that will follow your individual posts.
Quaker - I have left the traveling part vague so that you would have room to add dialogue as you see fit. I'm sorry I controlled your character as far as exiting the woods and getting in the vehicle. If you would like me to change it, please ask. I did it primarily to ensure that you would be at the meeting scene on time.
Also, I have added the NPC file for the unknown man, as well as an image for what Marinik looks like.
Loki- Guardian Ghost
- Join date : 2009-06-03
Posts : 2275
Age : 39
Location : Ohio
Re: Viemera – The Essence of Deceit [OOC] [Closed]
That's fine, but let's not make a habit out of it, k?
quakernuts- Poltergeist
- Join date : 2009-09-19
Posts : 702
Age : 32
Location : Sask. Canada
Re: Viemera – The Essence of Deceit [OOC] [Closed]
OK Loki, I edited the village Raewyn's in and am working on a continuing post. Thanks.
Digital Muse- Guardian Ghost
- Join date : 2009-08-12
Posts : 1381
Location : South Dakota
Re: Viemera – The Essence of Deceit [OOC] [Closed]
quakernuts wrote:That's fine, but let's not make a habit out of it, k?
No worries, just a one time thing to allow us to get us at the same place so that we can all travel as a party asap.
Loki- Guardian Ghost
- Join date : 2009-06-03
Posts : 2275
Age : 39
Location : Ohio
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