Titans OOC {Open}
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FOG: Footsteps of Ghosts :: In Character :: Advanced Role-Playing :: Advanced Out of Character Discussion :: Archived Advanced OoC Topics
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Titans OOC {Open}
I think I should start this off by showing you my character.
- Spoiler:
- Real Name: Jaime Reyes
Age: 17
Current Alias: Blue Beetle
Bio: Jaime Reyes was a relatively normal high school student until one day he found an alien Scarab in a disused lot on the way home from school. The next day he found that the Scarab was an alien armor that bestowed the wearer with incredible powers. During the Infinite Crisis he was recruited by Booster Gold to help Batman and his team destroy Brother Eye. After his mission was complete the Scarab shifted him into the Bleed to escape the Green Lanterns that were nearby. Unfortunately the chaos of the dimensional stabilizers' destruction dilated time for Jaime, so what was a few minutes for him was a full year for the rest of the world. Once he returned he tried to learn more about the Scarab, it was then that he found out that it was not a mystical artifact as he had previously believed, but an alien infiltrator for a race known as the Reach. Not long after he assisted the Teen Titans in protecting the launch of a rocket of anti-Reach tech. Afterwards they invited him to join their ranks. Finally, Jaime and the Scarab managed to uncover the Reach's scheme and destroy it, but also ended up destroying any evidence of the scheme.
By this point, the Scarab had become an independent, free-willed entity in its own right, naming itself Khaji Da. Together, Jaime and the Scarab devised a plan to bring the Reach down before they tried conquering Earth again.
Jaime allowed himself to be captured by the Reach, giving the Scarab the chance to hack into the Reach's computers and broadcast their invasion plans worldwide. The Reach's Negotiator, driven to breaking point, ordered Earth's destruction - but again, Jaime and the Scarab intervened, stopping the world-rippers before they could be activated.
Personality: Blue Beetle seems to have a relaxed, mellow attitude. People usually find him odd because he appears to talk and argue with himself on many occasions, when it is actually the Blue Beetle Scarab talking to him. He dislikes the Scarab's artificial intelligence, and is constantly at odds with it. He disagrees with the artificial intelligence's suggestions on most occasions, as it finds lethal courses of action preferable to capture and restraint.
Appearance: Jaime Reyes is a teenage Hispanic male with short black hair and brown eyes. He usually wears casual clothing: sweatshirts, t-shirts and jeans.
As Blue Beetle, just like his name, he resembles a beetle insect in a blue full-body suit. He can extend two large wings behind his back and can change his limbs into weapons.
Power and Abilities:
Energy Absorption: The Scarab can absorb a blast of energy that would land a human in hospital.
Vibrational Frequency Manipulation: The Scarab was able to open the doorway to the Rock of Eternity, which lies outside time and space.
Flight
Pincer Blades: The Scarab's pincers can cut through metal.
Superhuman Strength
Energy Blasts
Artificial Intelligence: Normally, the Reach's command sentience parameters, stored in a Scarab's database, give a Scarab sentience and serve to make it obedient to the Reach. An infusion of magical energies sometime in the distant past altered the Scarab, denying the Reach control. When the Scarab's infiltrator mode was triggered, the Scarab was able to develop its sentience without being in service to the Reach. It also had the opportunity to access the programming of other Scarabs as well. As a result, the Scarab has its own mind, with full access to its own programming,
Symbiotic Synaptic Interface: The Scarab's nervous system is bonded to Jaime's, letting the two share their thoughts and emotions. The Scarab communicates with Jaime as a voice in his mind. No-one else can hear it.
Scarab Mindlink: The Scarab can mentally communicate with Scarabs that have not integrated with a host. It can also interface with Scarabs which have created full infiltrators, although this requires Jaime to breach the infiltrator's armor.
Tracking Systems: The Scarab can track anything which produces energy, be it biological, technological or mystical. It can track anyone Jaime met since it bonded with him, from at least seventy miles distant.
Scarab Sight: The Scarab can scan the people Jaime encounters, informing him of any major physical conditions (such as pregnancy). It can identify and scan metahumans. It can identify people related to those it's already encountered via genetic analysis.
Temporal Flux Detection: The Scarab can detect changes in the timeline affecting the Blue Beetle legacy; to Jaime, this manifests as intense static.
Network Connection: The Scarab can establish a connection to communication systems, enabling Jaime to speak to the person on the other end.
Clothing Manifestation: The Scarab can create clothes for Jaime, apparently from recycled waste and skin, which melt when he takes them off.
Concealment: The Scarab is capable of concealing itself from 21st century technology (though Skeets, from the 25th century, was able to find it). It can shut off cameras and microphones in its vicinity. The Scarab has blocked a magical attempt to probe it, lashing out at the person who tried.
Healing
Host Reconfiguration: The Scarab can modify Jaime's body to a certain extent (e.g., offering to give him extra fingers), although just how far the modifications can go is unknown.
Blue Beetle Armor: The Scarab can create a distinctive suit of armor in response to Jaime's thoughts, or when it deems use of the armor necessary. Once the Scarab dispels the armor, it retracts back into Jaime's body.
Superhuman Strength
Superhuman Agility
Environmental Protection: The armor allows Jaime to survive in a variety of hazardous environments ranging from Earth orbit, to the timestream, to the Bleed. It can survive extreme temperature and pressure. It can survive the heat and impact of atmospheric re-entry without seeming damage, even when the earth around it has been turned to glass.
Armor Reconfiguration: The armor can reconfigure itself to create a wide array of tools and weapons, including an energy cannon, a sword and shield, a grappling hook, an energy blaster, claws, wings, and a set of large powered blades attached to the hands, over a foot in length, that can shear through tree trunks.
The armor's equipment is mutable to a certain extent, most noticeably in the wings; initially, they were composed of the same solid 'carapace' which comprises the rest of the suit, but later, they began manifesting themselves in the form of a colorless, translucent material. Whether this is because of changes in the suit's capabilities, or because Jaime intended the alteration, has not been made clear.
Partial Armor Manifestation: Jaime can manifest parts of the armor - like the energy blaster - without needing to manifest the whole suit.
Wing Shields: The armor can create a pair of wings, enabling Jaime to fly and hover. They can also double as shields, should the need arise.
Jet Propulsion: When in flight, the armor can manifest a 'jet engine', enabling Jaime to fly at greater speed, at the expense of close maneuverability.
Energy Manipulation: The Scarab can shape and manipulate the energy it stores for a variety of effects, including energy blasts, energy cocoons, small-scale solid constructs (shields, chains, etc.), and 3-D holograms. Its energy shields can block a Sinestro Corps ring's blasts.
Antagonist Adaptation: The armor can tailor its blasts for use against specific opponents (e.g., Kryptonite radiation against a Kryptonian, suppression blast against a mob). The blasts can penetrate a Green Lantern ring's shield. The armor can call up anti-magic effects against magical opponents. By the Scarab's own estimation, it can even develop countermeasures that can take on the Spectre.
Energy Bubble: The armor is able to create a temporary energy bubble around Jaime and/or people nearby. The bubble shields those inside from outside attacks, but prevents them from leaving. A Flash who tries to vibrate through it will find themselves blasted by the bubble.
Vibrational Frequency Manipulation: The Scarab can negate the vibrational frequencies of extra-dimensional objects, pulling them into this reality. The area of effect of this latter is unknown; it has been seen to affect objects at least the size of Brother Eye. According to the Reach, this should be impossible.
The Scarab can also shift Jaime out of phase with the universe, making him invisible and intangible to anything apart from Reach-tech.
Bleed Diving: Jaime can shift into the Bleed, the space that connects the various universes. He can utilize the Bleed's unique properties for various effects, such as instantaneous teleportation, or shifting back in time a few minutes to appear in more than one place simultaneously. At best, he has only enough energy to dive into the Bleed three times in quick succession.
Translation: The armor can translate Mother Box communication into a form comprehensible to Jaime.
Waste Disposal: While wearing the armor, Jaime finds that he doesn't need to go to the toilet, though he does still need rest.
Weaknesses:
Green Lantern Corps: The Scarab sees the Green Lantern Corps as the 'enemy'. In Jaime's first few days as the Beetle, the Scarab did everything in its power to get him away from the Lanterns - up to and including shifting him outside the universe. As Jaime's experience with the Scarab's armor has developed, the Scarab has taken a more aggressive approach against the Lanterns, urging Jaime to kill them.
The Green Lantern rings, for their part, fear the Scarab, responding in different ways depending on their wielders (e.g. John Stewart's sparks, as if afraid, while Guy Gardner's induced what can only be described as a 'super-migraine', along with an intense desire to kill the Scarab's bearer).
Truce With Nature: The Scarab will not hurt nature, or the magical creatures thereof (beings who draw their power from the Green, for example), of its own volition.
Alien Sentience: The Scarab's sentience is distinctly alien; while it won't hurt /nature/, it has shown no such reluctance when it comes to humans, being willing to injure or kill them. Fortunately, Jaime has so far prevented it from killing anyone.
Reach Tech: The Scarab's armor can be breached by the weapons of other Scarabs. Equally, however, the Scarab is able to breach other Scarabs' armor.
Originally, the Scarab was unable to attack the Reach and their technology. Jaime overrode the Scarab's programming, 'reprogramming' it so that it was able to fight the Reach.
Magic: While the Scarab is aware of magic, it doesn't understand it. It's able to perceive, absorb, and disrupt magical energies, but little else. As a result, creatures of magic are often a significant challenge. The Scarab can't analyse certain mystical creatures, and so is unable to develop countermeasures for them. When faced with certain other mystical entities, such as the Spectre, the Scarab panics, offering Jaime ever more powerful weapons to take them on.
Magnetic Shielding: Strong magnetic fields block the Scarab's ability to track DNA.
Dispelling The Armor: Dispelling the armor originally caused Jaime intense pain. As time has passed, however, Jaime has found the process getting easier.
Last edited by Raziel on Sat Jul 28, 2012 10:13 pm; edited 3 times in total
Raziel- Mist
- Join date : 2012-06-24
Posts : 19
Age : 28
Location : Myrkviðr
Re: Titans OOC {Open}
And here is my character
- Spoiler:
- Real Name:
Cassandra Sandsmark
Age:
17
Current Alias:
Wonder Girl
Bio:
Cassandra is the daughter of Dr. Helena Sandsmark (a noted archaeologist with whom Wonder Woman was working), and the god Zeus. Originally she had no superpowers of her own, nor did she know who her father was. She aided Wonder Woman in battle with a doomsday clone and later on with Decay by creating a costume that utilized Hermes' sandals and Ares' gauntlets. Sometime after that she was granted the chance to stand before the gods.. Once she met Zeus, she came to the realization that he was her father, and was granted a boon by him which gave her her own abilities, though not without a weakness; her mother was given the ability to temporarily take her powers away with her touch. However, the woman respected her daughter's wish to be a superhero, and rarely used that power. Cassandra went on to join Young Justice, and later on the Titans, forming a relationship with Superboy. Her powers began to wane as the gods left the mortal plane, but she soon tapped into her own demigod abilities that had laid dormant within her, eliminating the problem.
Personality:
Cassie is a precocious, clever and outgoing young girl. She loves being a superheroine and wouldn't give it up for anything. Growing up with her single mother, Cassie was raised to be independent and mature. She is very driven and makes for a natural leader. Stable and dedicated, she loves her friends and is quick to act when they are in trouble, and she will be one of the first to be by their side. Before she was even Wonder Girl, she rushed to help Wonder Woman fight, borrowing tools to give herself powers. When any of her friends are in trouble, she stands by them, emotionally or physically –– wherever she’s needed most. In her mind, her friends are what matter most, and she won’t rest until they are safe. She can be pretty feisty and bold, and at times she can be driven to talk back to authority. Cassandra doesn't like to be cowed or bossed around, and when push comes to shove she isn’t afraid to speak or mind or make requests. When she knows what she wants, she’s willing to ask for it. Despite her generally sweet and caring attitude, Cassie deals with loss poorly, and grief can make her bitter and violent. Her lasso, a gift from her half-brother, the god of war, is fueled by anger, and harnesses the power of lightning, so she can call on anger rather easily. Cassie IS a warrior, and has been recognized as a fully-trained Amazon.
She has a great interest in archaeology and history, and she pursues these at her leisure.
Appearance:
Cassandra is a blue eyed blonde of average height. When in her civilian state, she can usually be found wearing jeans and a long sleeved t-shirt. As Wonder Girl she dons a red top with the gold Wonder Woman design, blue jeans, and boots. Her trusty lasso is always at her side.
Power and Abilities:
Demi-Goddess Empowerment:
She was eventually granted abilities by Zeus, who granted "her fondest wish." This gift's import proves to be rather vague, and Cassandra could arguably have access to more powers than she has previously been aware of. Shortly after joining the Teen Titans, Ares approached her and gave Cassie her own magic lasso. Unlike Wonder Woman's Lasso of Truth, Cassie's is a weapon which channels Zeus' lightning.
Superhuman Strength:
Her Partial Olympian flesh and bone is about one and a half times as dense as similar human tissue, contributing to the Olympians' superhuman strength and weight. Cassandra is able to lift well over 100 tons.
Superhuman Speed:
Like Wonder Woman, Cassie can move at supersonic speeds. She can move fast enough to not register in the normal peripheral range of humans and seemingly vanish and disappear at will. At this speed, her mind processes information at least on a subliminal level that she is aware of her surroundings. She is fast enough to deflect and catch bullets.
Superhuman Durability:
If she were somehow wounded, her partial godly energies would enable her to recover with superhuman speed. Cassandra is able to withstand falls from great heights, and heavy impacts from blunt force.
Superhuman Reflexes:
Cassie is able to react to and deflect bullets with great comfort.
Flight: Cassandra can also fly through the atmosphere through sure act of will, enabling her to soar through the atmosphere at sub-orbital levels and travel across the planet at supersonic speeds. She is immune from the effects of extreme height, such as dizziness and lightheadedness.
Hand-to-Hand Combat (Advanced)
Weaknesses:
Maternal Depowerment: Discouraged by previously shown arrogance in his children (Ares and Heracles), Zeus also blessed Cassie's mother with the ability to take away her powers for a short time via a simple touch. However, this may not be true now that she is no longer drawing her strength from Zeus.
Cassandra is still half human, and as such can be killed by certain things if she is not careful.
Hotheadedness: Cassandra draws some of her power, namely the ability to channel her father's lightning through her lasso, from her anger, and while that usually is a good thing, if she gets too angry she can become unfocused and irrational.
She holds her friends in the highest regard, and the mere thought of someone hurting them is enough to frighten her.
DawnofLight- Mist
- Join date : 2011-01-22
Posts : 23
Location : The mythical lands of my imagination
Re: Titans OOC {Open}
I had an idea when I was thinking over how this story could go. And I think that if we add some things to the plot it would make it a better story. What I thought was that first we write an intro with our character doing small feats of heroics and then be summoned by the Teen Titans for an assignment. I will explain more later. And I was also curious as to if you wanted to write in first or third person.
Raziel- Mist
- Join date : 2012-06-24
Posts : 19
Age : 28
Location : Myrkviðr
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FOG: Footsteps of Ghosts :: In Character :: Advanced Role-Playing :: Advanced Out of Character Discussion :: Archived Advanced OoC Topics
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