On Steel Wings
+8
Nikolis
quakernuts
Shadow Moonseye
Chainlinc3
Guilty Carrion
Digital Muse
The Melancholy Spirit
Loki
12 posters
FOG: Footsteps of Ghosts :: In Character :: Advanced Role-Playing :: Advanced Interest Checks :: Archived Advanced Interest Check Topics
Page 2 of 2
Page 2 of 2 • 1, 2
What ship should Neutral captain Alexander Lance purchase?
Re: On Steel Wings
I voted the Bestower. It was a tough match up between it and the Firefly, but she's a sturdy bitch. I think we'll come to appreciate that armor.
Re: On Steel Wings
Unicorn, the character sheets will be close to that of the captains' with only a few tweeks.
To all, I have cancelled my vote because I am starting to sway between the two.
To all, I have cancelled my vote because I am starting to sway between the two.
Loki- Guardian Ghost
- Join date : 2009-06-03
Posts : 2275
Age : 39
Location : Ohio
Re: On Steel Wings
I'm torn between the Bestower and the Corsair... I think I'll vote for the Bestower for now, however. I mean, while I think that starting with some weapons would be a good thing, and a good ship to start with would give us a solid edge and make us less vulnerable to piracy and other such nonsense, unless people switch votes the Corsair just isn't going to be picked so I'm tentatively voting Bestower with probable change if the Corsair ever enters the running...
Also, I'm pretty sure that was a massive run-on sentence. Good times.
On another note, would it cost money to have an AI "assistant" for a character? I'm working on an engineer (well, actually two so that the vote can decide which gets recruited), and I have a picture in my head of an AI that would serve in a function similar to a PDA-- storing and retrieving data, managing schematics, and occasionally providing witty commentary (not that a PDA does that last one...). No real use, just curious if I could implement that dynamic.
Also, I'm pretty sure that was a massive run-on sentence. Good times.
On another note, would it cost money to have an AI "assistant" for a character? I'm working on an engineer (well, actually two so that the vote can decide which gets recruited), and I have a picture in my head of an AI that would serve in a function similar to a PDA-- storing and retrieving data, managing schematics, and occasionally providing witty commentary (not that a PDA does that last one...). No real use, just curious if I could implement that dynamic.
Chainlinc3- Apparition
- Join date : 2010-06-29
Posts : 561
Age : 32
Re: On Steel Wings
There are two types of AI. Ones that are made when a human mind is transferred into a digital medium. These AIs retain the human aspects from its former body such as emotions, memories, etc and the only real difference between the brain and the digital medium is the latter is much better at multitasking and processing information at a fast rate.
The second type is a synthetic AI which is entirely man made from raw data and programming. These AIs are unparalleled in intelligence and processing power and are the very reason the Drex's momentum was stopped cold. When placed into a ship's weapon targeting system, the result is awe inspiring as entire waves of Drex assault Mechs are shot out of the sky in the time it takes for the turrets to make a sweep from one side to the other. It is because of this technology that Terrans are viewed as equal among the older empires and the UEF goes to great lengths to ensure every single one of them are under government control and protection. Even if you did manage to have the clearance for it, you would be able to buy your own personal Titan Class ship before you could afford a synthetic AI.
Short answer, no. I just wanted you to understand why I rejected your request. At most, you would be able to have access to a low level VI unit at the start.
The second type is a synthetic AI which is entirely man made from raw data and programming. These AIs are unparalleled in intelligence and processing power and are the very reason the Drex's momentum was stopped cold. When placed into a ship's weapon targeting system, the result is awe inspiring as entire waves of Drex assault Mechs are shot out of the sky in the time it takes for the turrets to make a sweep from one side to the other. It is because of this technology that Terrans are viewed as equal among the older empires and the UEF goes to great lengths to ensure every single one of them are under government control and protection. Even if you did manage to have the clearance for it, you would be able to buy your own personal Titan Class ship before you could afford a synthetic AI.
Short answer, no. I just wanted you to understand why I rejected your request. At most, you would be able to have access to a low level VI unit at the start.
Loki- Guardian Ghost
- Join date : 2009-06-03
Posts : 2275
Age : 39
Location : Ohio
Re: On Steel Wings
Oookay. I hadn't seen the distinction between AI and VI, but after reading up on that VI is more along the lines of what I had in mind. How much would said low-level VI set me back? Actually, I suppose that wouldn't matter until I knew how much money we'll have, and taking a cue from the ship post I'm guessing that will have to do with a dice roll. Eh. I guess I'll just do without.
Chainlinc3- Apparition
- Join date : 2010-06-29
Posts : 561
Age : 32
Re: On Steel Wings
I would like to introduce you all to our new home:
The Bestower (Name pending and open to suggestions.)
The Bestower (Name pending and open to suggestions.)
Loki- Guardian Ghost
- Join date : 2009-06-03
Posts : 2275
Age : 39
Location : Ohio
Re: On Steel Wings
So now we need a name! Here's my list of possibilities:
The Argo
The Endeavor
The Victory
The Gryphon
The BullDog
The Lady Wayne (it's original name)
The Argo
The Endeavor
The Victory
The Gryphon
The BullDog
The Lady Wayne (it's original name)
Digital Muse- Guardian Ghost
- Join date : 2009-08-12
Posts : 1381
Location : South Dakota
Re: On Steel Wings
The Icarus
Daedalus
Pandora's Ship
My what cheesy names I just came up with....
Daedalus
Pandora's Ship
My what cheesy names I just came up with....
Unicorn- Mist
- Join date : 2010-12-15
Posts : 58
Re: On Steel Wings
I've always loved the word Pandora - as overused as it is, I wouldn't mind naming the ship Pandora.
Nikolis- Mist
- Join date : 2011-01-26
Posts : 14
Re: On Steel Wings
Alex took a tour of the space port and was instantly drawn to the Bestower moored in the oceanside docks. After being shown the interior of the carrier, the captain could practically feel the potential radiating from within the hauls. He knew that ship was the one. After going through a more thorough sweep with the owner to ensure everything was in working order and that he wouldn’t some across any surprises when in vacuum.
“I’ll take it!”
The owner beamed his excitement at the buyer. ”I am very glad to hear that. Tell you what, I’ve become good friends with the people who run this space port. Go to the ship outfitters and tell them you are the new owner of this ship. They’ll cut you some nice deals on the things you’ll be needing and get it installed in no time.”
Now we get to choose what all we want to supply the ship with. We currently have 65,000,000cR. Just remember that we’re gonna have to pay off our debt before we can start investing in shinies after this, so don’t spend all of it.
Accomadations Pack – 2,000cR
-Furnished Crew and Passenger Cabins
-Stocked Kitchen Supplies
-Furnished Mess Hall & Commons Room
Maintenance Pack – 5,000cR
-Various Hand Tools
-Power Tools
-Welding Supplies
Repair Pack – 2,000cR
-50 1’x1’ Armor Plating Patches
-10 Canisters Resealant
-Assorted Electronic Components
Infirmery Pack – 5,000cR
-Medical Table
-Antisceptic
-Anestesia
-First Aid Supplies
Surgical Pack – 10,000cR
-Vitals Monitors
-Surgical Tools
-Stronger Antibiotics
-Tranquilizers
Salvedge Pack – 15,000cR
-4 Space Suit Mk I
-1 Plasma Cutting Torch
-Assorted Rope, Chain, and Straps
Land Transport Pack -25,000cR
-3 Passenger Utility ATV
-1 Anti-Grav 2-Ton Hitch
A La Carte
Flight Suit Mk I – 1,000cR
-Armor: None
-Oxygen Supply: 1 Hour
Space Suit Mk I – 5,000cR
-Armor: None
-Oxygen Supply: 4 Hours
Personal Mining Laser Mk I – 5,000cR
-Damage: **
-Range: *
-Ammo: 30 Minute Charge
Food Rations – 25cR/week/person
Ship Turrets
Note: Our ship has space for four turrets, two at either side of the runway. These turrets can be recesed below deck when not in use.
Perforator Mk I – 20,000cR
Damage: *
Rate of Fire: ***** (4000 RPM)
Durability: **
Ammo Cost: 0.25cR per round
Note: Against shuttles, this gun ensures that they stay on the evasive when approaching. With the constant, endless fire from this weapon they are left with little room for error. This weapon lacks the firepower to pierce the thicker hulls of Tier I ships or higher.
Gurren Mk I – 25,000cR
Damage: **
Rate of Fire: *** (500 RPM)
Durability: **
Ammo Cost: 1cR per Round
Note: This gun is versatile in that it can wear down the armor of Tier I ships while also keeping shuttles on their toes.
Devistator Mk I – 40,000cR
Damage: ***
Rate of Fire: * (6 RPM)
Durability: *****
Ammo Cost: 200cR per Round
Note: This cannon packs a powerful punch that is capable of breaking through the hull of any Tier I class ship. It’s rate of fire is ideal at deterring ships from attacking, but fighters find little difficulty in out maneuvering the slow moving turret.
Mining Laser Mk I – 15,000cR
Damage: *
Rate of Fire: *****
Durability: *
Energy Consumption: *
Note: While this weapon is capable of damaging shuttle armor, its slow moving tracking makes it impractical. Its energy use is considerably less than that of energy turrets and is specifically designed to cut through asteroids for the precious metals within. Includes built-in mineral scanner.
Lancet Mk I – 50,000cR
Damage: **
Rate of Fire: *****
Durability: *
Energy Consumption: ****
Note: The Lancet fires a continuous beam of energy that is capable of melting through armor in a matter of moments. The upside is that it doesn’t require ammunition; the bad side is that it uses the ship’s energy supply and its damage is more gradual than its ballistic counterpart.
Avenger Mk I – 75,000cR
Damage: ***
Rate of Fire: ***
Durability: *
Energy Consumption: ***
Note: The Avenger is a pulse laser cannon that is a danger to both fighter and ship alike.
Tier I Shuttles
Fighter Class
Arwing
Swordfish
Red Tail
Kunai
Transport Class
Dark Horse
Pelican
“I’ll take it!”
The owner beamed his excitement at the buyer. ”I am very glad to hear that. Tell you what, I’ve become good friends with the people who run this space port. Go to the ship outfitters and tell them you are the new owner of this ship. They’ll cut you some nice deals on the things you’ll be needing and get it installed in no time.”
Now we get to choose what all we want to supply the ship with. We currently have 65,000,000cR. Just remember that we’re gonna have to pay off our debt before we can start investing in shinies after this, so don’t spend all of it.
Accomadations Pack – 2,000cR
-Furnished Crew and Passenger Cabins
-Stocked Kitchen Supplies
-Furnished Mess Hall & Commons Room
Maintenance Pack – 5,000cR
-Various Hand Tools
-Power Tools
-Welding Supplies
Repair Pack – 2,000cR
-50 1’x1’ Armor Plating Patches
-10 Canisters Resealant
-Assorted Electronic Components
Infirmery Pack – 5,000cR
-Medical Table
-Antisceptic
-Anestesia
-First Aid Supplies
Surgical Pack – 10,000cR
-Vitals Monitors
-Surgical Tools
-Stronger Antibiotics
-Tranquilizers
Salvedge Pack – 15,000cR
-4 Space Suit Mk I
-1 Plasma Cutting Torch
-Assorted Rope, Chain, and Straps
Land Transport Pack -25,000cR
-3 Passenger Utility ATV
-1 Anti-Grav 2-Ton Hitch
A La Carte
Flight Suit Mk I – 1,000cR
-Armor: None
-Oxygen Supply: 1 Hour
Space Suit Mk I – 5,000cR
-Armor: None
-Oxygen Supply: 4 Hours
Personal Mining Laser Mk I – 5,000cR
-Damage: **
-Range: *
-Ammo: 30 Minute Charge
Food Rations – 25cR/week/person
Ship Turrets
Note: Our ship has space for four turrets, two at either side of the runway. These turrets can be recesed below deck when not in use.
Perforator Mk I – 20,000cR
Damage: *
Rate of Fire: ***** (4000 RPM)
Durability: **
Ammo Cost: 0.25cR per round
Note: Against shuttles, this gun ensures that they stay on the evasive when approaching. With the constant, endless fire from this weapon they are left with little room for error. This weapon lacks the firepower to pierce the thicker hulls of Tier I ships or higher.
Gurren Mk I – 25,000cR
Damage: **
Rate of Fire: *** (500 RPM)
Durability: **
Ammo Cost: 1cR per Round
Note: This gun is versatile in that it can wear down the armor of Tier I ships while also keeping shuttles on their toes.
Devistator Mk I – 40,000cR
Damage: ***
Rate of Fire: * (6 RPM)
Durability: *****
Ammo Cost: 200cR per Round
Note: This cannon packs a powerful punch that is capable of breaking through the hull of any Tier I class ship. It’s rate of fire is ideal at deterring ships from attacking, but fighters find little difficulty in out maneuvering the slow moving turret.
Mining Laser Mk I – 15,000cR
Damage: *
Rate of Fire: *****
Durability: *
Energy Consumption: *
Note: While this weapon is capable of damaging shuttle armor, its slow moving tracking makes it impractical. Its energy use is considerably less than that of energy turrets and is specifically designed to cut through asteroids for the precious metals within. Includes built-in mineral scanner.
Lancet Mk I – 50,000cR
Damage: **
Rate of Fire: *****
Durability: *
Energy Consumption: ****
Note: The Lancet fires a continuous beam of energy that is capable of melting through armor in a matter of moments. The upside is that it doesn’t require ammunition; the bad side is that it uses the ship’s energy supply and its damage is more gradual than its ballistic counterpart.
Avenger Mk I – 75,000cR
Damage: ***
Rate of Fire: ***
Durability: *
Energy Consumption: ***
Note: The Avenger is a pulse laser cannon that is a danger to both fighter and ship alike.
Tier I Shuttles
Fighter Class
Arwing
- Spoiler:
Stock Specs:
1 Fusion Engine
2 Ion Boosters
Dual Seat Cockpit
Dual 45mm Machine Guns (300 Rounds per Minute each)
Stats:
Cruise Speed:***
Agility:****
Armor:*
Weapons:**
Durability:**
Planet Side Landing Capable: Yes
Upgrade Options:
Weapons:
-Dual Missile Pods
-20mm Miniguns
Armor:
-Reflective Plating
-Reactive Plating
Misc:
-Thermal Dampening
Cost: 75,000 cR
Swordfish
- Spoiler:
Stock Specs:
1 Fusion Engine
2 Ion Boosters
Single Seat Detachable Cockpit
Dual 30mm Miniguns (650 Rounds per Minute each)
1 Particle Beam Cannon
Stats:
Cruise Speed:*****
Agility:***
Armor:*
Weapons:****
Durability:*
Planet Side Landing Capable: Yes
Upgrade Options:
Weapons:
-Dual Missile Pods
Armor:
-Reflective Plating
-Reactive Plating
Misc:
-High Density Battery
Cost: 200,000 cR
Red Tail
- Spoiler:
Stock Specs:
1 Fusion Engine
4 Retro Rockets
Single Seat Detachable Cockpit
Dual 100mm Canister Guns
Dual 30mm Miniguns (650 Rounds per Minute)
Stats:
Cruise Speed:*** (**)
Agility:***** (**)
Armor:*
Weapons:***
Durability:**
Planet Side Landing Capable: Yes
Upgrade Options:
Weapons:
-Dual/Quad Missile Pods
Armor:
-Reflective Plating
-Reactive Plating
Cost: 60,000 cR
Kunai
- Spoiler:
Stock Specs:
1 Fusion Engine
4 Retro Rockets
Dual Seat Cockpit
Single 30mm Minigun (650 Rounds per Minute)
Dual Grappler Arms
Stats:
Cruise Speed:**** (***)
Agility:**** (*)
Armor:**
Weapons:**
Durability:***
Planet Side Landing Capable: No
Upgrade Options:
Weapons:
-Grappler Weapons
Armor:
-Reflective Plating
-Reactive Plating
Misc:
-Thermal Dampening
Cost: 50,000 cR
Transport Class
Dark Horse
- Spoiler:
Stock Specs:
Dual Ion Engines
4 Vertical Take-off Rockets
Dual Seat Cockpit
Life Support Sustains 4 Passengers
Space for 8 Passengers or 1000 Cubic Feet for Cargo
Stats:
Cruise Speed:**
Agility:**
Armor:***
Weapons:
Durability:****
Planet Side Landing Capable: Yes
Upgrade Options:
Weapons:
-Dual 30mm Miniguns (650 Rounds per Minute)
Armor:
-Reflective Plating
-Reactive Plating
Misc:
-Chaff Countermeasure System
-Stealth Plating
-Thermal Dampening
Cost: 60,000 cR
Pelican
- Spoiler:
Stock Specs:
Quad Ion Engines
4 Vertical Take-off Rockets
Dual Seat Cockpit
Life Support Sustains 6 Passengers
Space for 10 Passengers or 1200 Cubic Feet for Cargo
Rigging for 1000 Cubic Foot Container
Stats:
Cruise Speed:** (*)
Agility:*
Armor:****
Weapons:
Durability:****
Planet Side Landing Capable: Yes
Upgrade Options:
Weapons:
-Dual 30mm Miniguns (650 Rounds per Minute)
-Rocket Pods
Armor:
-Reflective Plating
-Reactive Plating
Misc:
-Chaff Countermeasure System
Cost: 100,000 cR
Last edited by Loki on Fri Feb 04, 2011 8:05 pm; edited 5 times in total
Loki- Guardian Ghost
- Join date : 2009-06-03
Posts : 2275
Age : 39
Location : Ohio
Re: On Steel Wings
Accommodations Pack – 2,000cR 1 $2,000.00
-Furnished Crew and Passenger Cabins
-Stocked Kitchen Supplies
-Furnished Mess Hall & Commons Room
Maintenance Pack – 5,000cR 2 $10,000.00
-Various Hand Tools
-Power Tools
-Welding Supplies
Repair Pack – 2,000cR 5 $10,000.00
-50 1’x1’ Armor Plating Patches
-10 Canisters Resealant
-Assorted Electronic Components
Infirmary Pack – 5,000cR 2 $10,000.00
-Medical Table
-Antiseptic
-Anesthesia
-First Aid Supplies
Surgical Pack – 10,000cR 1 $10,000.00
-Vitals Monitors
-Surgical Tools
-Stronger Antibiotics
-Tranquilizers
Salvage Pack – 15,000cR 2 $30,000.00
-4 Space Suit Mk I
-1 Plasma Cutting Torch
-Assorted Rope, Chain, and Straps
Land Transport Pack -25,000cR 1 $25,000.00
-3 Passenger Utility ATV
-1 Anti-Grav 2-Ton Hitch
A La Carte
Space Suit Mk I – 5,000cR 5 $25,000.00
-Armor: None
-Oxygen Supply: 4 Hours
Personal Mining Laser Mk I – 5,000cR 2 $10,000.00
-Damage: **
-Range: *
-Ammo: 30 Minute Charge
Food Rations – 25cR/week/person 100 $25,000.00
Supplies Sub total 157,000.00
Turrets
Perforator $20,000.00 1 $20,000.00
100 minutes ammo $100,000
Gurren MK-1 $25,000.00 2 $50,000.00
500 minutes $250,00
Devistator MK-1 $40,000.00 1 $40,000.00
50 minutes ammo $60,000.00
Mining Laser $15,000.00 1 $15,000.00
Fighter
Arwing x1 $75,000.00
Cargo
Dark Horse x1 $60,000.00
Shuttles and Turrets Sub total $670,000.00
Total spent $827,000.00
-Furnished Crew and Passenger Cabins
-Stocked Kitchen Supplies
-Furnished Mess Hall & Commons Room
Maintenance Pack – 5,000cR 2 $10,000.00
-Various Hand Tools
-Power Tools
-Welding Supplies
Repair Pack – 2,000cR 5 $10,000.00
-50 1’x1’ Armor Plating Patches
-10 Canisters Resealant
-Assorted Electronic Components
Infirmary Pack – 5,000cR 2 $10,000.00
-Medical Table
-Antiseptic
-Anesthesia
-First Aid Supplies
Surgical Pack – 10,000cR 1 $10,000.00
-Vitals Monitors
-Surgical Tools
-Stronger Antibiotics
-Tranquilizers
Salvage Pack – 15,000cR 2 $30,000.00
-4 Space Suit Mk I
-1 Plasma Cutting Torch
-Assorted Rope, Chain, and Straps
Land Transport Pack -25,000cR 1 $25,000.00
-3 Passenger Utility ATV
-1 Anti-Grav 2-Ton Hitch
A La Carte
Space Suit Mk I – 5,000cR 5 $25,000.00
-Armor: None
-Oxygen Supply: 4 Hours
Personal Mining Laser Mk I – 5,000cR 2 $10,000.00
-Damage: **
-Range: *
-Ammo: 30 Minute Charge
Food Rations – 25cR/week/person 100 $25,000.00
Supplies Sub total 157,000.00
Turrets
Perforator $20,000.00 1 $20,000.00
100 minutes ammo $100,000
Gurren MK-1 $25,000.00 2 $50,000.00
500 minutes $250,00
Devistator MK-1 $40,000.00 1 $40,000.00
50 minutes ammo $60,000.00
Mining Laser $15,000.00 1 $15,000.00
Fighter
Arwing x1 $75,000.00
Cargo
Dark Horse x1 $60,000.00
Shuttles and Turrets Sub total $670,000.00
Total spent $827,000.00
Last edited by Digital Muse on Sat Feb 05, 2011 1:50 pm; edited 12 times in total (Reason for editing : added turrets)
Digital Muse- Guardian Ghost
- Join date : 2009-08-12
Posts : 1381
Location : South Dakota
Re: On Steel Wings
Updated to include turret systems.
Just list what you think we should get and I'll take care of the prices once we get amounts and whatnot sorted out.
Just list what you think we should get and I'll take care of the prices once we get amounts and whatnot sorted out.
Loki- Guardian Ghost
- Join date : 2009-06-03
Posts : 2275
Age : 39
Location : Ohio
Re: On Steel Wings
I think I'm going to let all you other people do this one.
Last edited by quakernuts on Fri Feb 04, 2011 8:30 pm; edited 1 time in total
quakernuts- Poltergeist
- Join date : 2009-09-19
Posts : 702
Age : 32
Location : Sask. Canada
Re: On Steel Wings
Accomadations Pack – 2,000cR
-Furnished Crew and Passenger Cabins
-Stocked Kitchen Supplies
-Furnished Mess Hall & Commons Room
Maintenance Pack – 5,000cR
-Various Hand Tools
-Power Tools
-Welding Supplies
3x Repair Pack – 6,000cR
-50 1’x1’ Armor Plating Patches
-10 Canisters Resealant
-Assorted Electronic Components
Infirmary Pack – 5,000cR
-Medical Table
-Antiseptic
-Anestesia
-First Aid Supplies
Surgical Pack – 10,000cR
-Vitals Monitors
-Surgical Tools
-Stronger Antibiotics
-Tranquilizers
Salvage Pack – 15,000cR
-4 Space Suit Mk I
-1 Plasma Cutting Torch
-Assorted Rope, Chain, and Straps
Land Transport Pack -25,000cR
-3 Passenger Utility ATV
-1 Anti-Grav 2-Ton Hitch
3x Flight Suit Mk I – 3,000cR
-Armor: None
-Oxygen Supply: 1 Hour
2x Space Suit Mk I – 5,000cR
-Armor: None
-Oxygen Supply: 4 Hours
6x Personal Mining Laser Mk I – 5,000cR (30,000 total)
-Damage: **
-Range: *
-Ammo: 30 Minute Charge
120x Food Rations (2000 total)
2x Gurren Mk I – 25,000cR (50,000 total)
2x Devastator Mk I – 40,000cR (80,000 total)
Mining Laser Mk I – 15,000cR
1x Swordfish- 200,000cR
Pelican- 100,000cR
-----
560,000cR TOTAL
-Furnished Crew and Passenger Cabins
-Stocked Kitchen Supplies
-Furnished Mess Hall & Commons Room
Maintenance Pack – 5,000cR
-Various Hand Tools
-Power Tools
-Welding Supplies
3x Repair Pack – 6,000cR
-50 1’x1’ Armor Plating Patches
-10 Canisters Resealant
-Assorted Electronic Components
Infirmary Pack – 5,000cR
-Medical Table
-Antiseptic
-Anestesia
-First Aid Supplies
Surgical Pack – 10,000cR
-Vitals Monitors
-Surgical Tools
-Stronger Antibiotics
-Tranquilizers
Salvage Pack – 15,000cR
-4 Space Suit Mk I
-1 Plasma Cutting Torch
-Assorted Rope, Chain, and Straps
Land Transport Pack -25,000cR
-3 Passenger Utility ATV
-1 Anti-Grav 2-Ton Hitch
3x Flight Suit Mk I – 3,000cR
-Armor: None
-Oxygen Supply: 1 Hour
2x Space Suit Mk I – 5,000cR
-Armor: None
-Oxygen Supply: 4 Hours
6x Personal Mining Laser Mk I – 5,000cR (30,000 total)
-Damage: **
-Range: *
-Ammo: 30 Minute Charge
120x Food Rations (2000 total)
2x Gurren Mk I – 25,000cR (50,000 total)
2x Devastator Mk I – 40,000cR (80,000 total)
Mining Laser Mk I – 15,000cR
1x Swordfish- 200,000cR
Pelican- 100,000cR
-----
560,000cR TOTAL
Chainlinc3- Apparition
- Join date : 2010-06-29
Posts : 561
Age : 32
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FOG: Footsteps of Ghosts :: In Character :: Advanced Role-Playing :: Advanced Interest Checks :: Archived Advanced Interest Check Topics
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