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The Ten Kingdoms

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The Ten Kingdoms Empty The Ten Kingdoms

Post by AkiyaMarquis Wed Dec 02, 2009 2:17 pm

1000 years ago

Armies fought against each other, metal clashing against metal. Armor covered the brave knights and villagers that waged war on each other in the names of their kings. The dark kingdom of Ser’ves was in complete control over the three kingdoms; Rien, Hityc, and Ashiusk. This was the down fall of man and thus they were in fear of losing their lands to the evil queen Lyess. Brother fought against brother and kin against kin. War engulfed the land as the dark kingdom got more powerful. Through the hatred and rage the dark queen forged an orb. This orb was called the legendary Demonic Orb. It was known to engulf people in their fears and make them fall under their rage and wage war on each other. A warrior named Koravel had been traveling the lands far and wide, when he got his first encounter with the orb.

Father and son fought against one another. The steed he rode into the town on reared back and he hopped from the beast and looked about the town. It was a small place and he thought it was peaceful, or at least that was what he heard. But this peaceful town was war stricken and chaotic. His hand gripped the broad sword on his hip as he turned with enough time to deflect the attack that a young woman waged on him. He didn’t know what really was going on. A boy the age of 10 was hiding in the shadows. How he survived in this madness was something else. The man walked towards the boy and knelt down. The sounds of bodies falling around him would of made the man uneasy if he wasn’t war stricken already. “Leave this town…” The boy spoke, fear was evident in his voice. “Evil lives in this place…” The man looked at the boy. “Evil?” He asked and the boy’s eyes closed he wouldn’t say anything at that moment. There was a moment of silence that passed the two. “The Demonic Orb is the cause of this madness…”

Ten years before

“The Demonic Orb, had been broken into ten fragments by the brave Lord Koravel Vontae Maernanea. They were scattered to the ends of the Earth to ten different kingdoms.” Her mother spoke; she loved telling the tale of Koravel and the Orb. Nimael loved to hear the history of the world. The woman’s ears twitched as she sat there.

The elf sat there her darkened blond hair fell into her blue eyes as she sighed softly. “Mother do you think that Queen Lyess would be brought back to life if someone were to find all ten fragments?” She question the girl thirsted for knowledge and she smiled gently. This child was different than the others in her community. She loved her garden and never thought of adventuring to far from home; though that would change when she hit her adult hood. She helped her mother with anything that she needed. Yet she knew something was missing.

Two months before

Her birthday hit and she was moving into adulthood. The elf looked at the present that her father gave her. He called it an heirloom. But the question was, what was it? She looked at the man and tilted her head. Her darkened blond hair flowed in the small breeze that passed her as she sat there. “It’s a fragment from the Orb. No one must find it Nimael. You are to lead a quest to find the other pieces and destroy it before the evil that was born of this orb is born again.” She blinked and looked at her father. Things were confusing her, but she knew that she needed to do this. “Nimael you must leave here and venture to the nine other kingdoms find the fragments and destroy the orb.”


The Ten Kingdoms:

Ser’ves

  • Atmosphere: Unnaturally dark and shadowy
  • Main Feature: A wide stretch of bare, dead ground
  • Secondary Feature: Abandoned human belongings
  • Prevalent Tree Type: Gnarled and twisted
  • Ground Cover: Dirt and small stones
  • Water: A geyser or fountain
  • Known races living here: Vampires, Lycanthropes, Ghost Elves, Goblins


Rien

  • Atmosphere: Windy
  • Main Feature: An abandoned battlefield
  • Secondary Feature: Holes in the ground
  • Prevalent Tree Type: Low and leafy with spreading, shady branches
  • Ground Cover: Flowers
  • Water: Some hot springs
  • Known races living here: Silver Elves, Gold Elves, Asherati, Deep Imaskari


Hityc

  • Atmosphere: Windy
  • Main Feature: An ancient, well preserved structure
  • Secondary Feature: Strange objects embedded in the ground
  • Prevalent Tree Type: Palms
  • Ground Cover: Countless tiny, sharp crystals
  • Water: A lake
  • Known races that live here: Avariel Elves, Dragonkin, Duergar, Armand


Ashiusk

  • Atmosphere: Cold and damp
  • Main Feature: An ancient, well preserved structure
  • Secondary Feature: A shrine
  • Prevalent Tree Type: Spruce
  • Ground Cover: Tall grass
  • Water: A pond
  • Known Races that live here: Jungle Elves, Glimmerfolk, Pixie, Faeries


Estit

  • Atmosphere: Clear and calm
  • Main Feature: A wide open field
  • Secondary Feature: Holes in the ground
  • Prevalent Tree Type: Weeping willows
  • Ground Cover: Clover
  • Water: A swamp
  • Known races that live here: Lizardfolk, Kuo-Toa, Quaraphon


Uml

  • Atmosphere: Tempestuous
  • Main Feature: A cave
  • Secondary Feature: Low rounded hills
  • Prevalent Tree Type: Low and leafy with spreading, shady branches
  • Ground Cover: Various weeds
  • Water: Clinging dew
  • Known races living here: Xvart, Wild Elves, Catfolk


Jirix

  • Atmosphere: Humid
  • Main Feature: A high mountain
  • Secondary Feature: Patches of bare ground
  • Prevalent Tree Type: Short pines
  • Ground Cover: Ice
  • Water: Clinging dew
  • Known races living here: Humans, Snow Elves, Gnomes


Verden

  • Atmosphere: Humid
  • Main Feature: A cluster of large boulders
  • Secondary Feature: Signs of ancient civilization
  • Prevalent Tree Type: Low and leafy with spreading, shady branches
  • Ground Cover: Sand
  • Water: A wide rushing river
    Known races that live here: Catfolk, Tiefling, Mephling, Illumian


O'kiniss

  • Atmosphere: Misty
  • Main Feature: A volcano
  • Secondary Feature: Strange objects embedded in the trees
  • Prevalent Tree Type: None
  • Ground Cover: Gravel
  • Water: A wide rushing river
  • Known races that live here: Orcs, Haflings, Changelings.


Keun

  • Atmosphere: Tempestuous
  • Main Feature: A small village
  • Secondary Feature: A grassy clearing
  • Prevalent Tree Type: Date palms
  • Ground Cover: Snow
  • Water: A geyser or fountain
  • Known races that live here: Humans, Drow, Dwarves, Hag.


Character Sheet
Code:
Name:
Age:
Race:
Physical Description: (I will accept pictures and written descriptions.)
Personality:
Which of the ten kingdoms is the character from:
What equipment does the character have: (Remember this is fantasy so medieval weapons and equipment)
Does the character have a shard of the Orb: (There are only ten shards)
Biography:

The Races
The Hag
Spoiler:
The Vampire
Spoiler:
The Lycanthropes
Spoiler:
The Ghost Elf
Spoiler:
The Goblins
Spoiler:
The Silver Elves
Spoiler:
The Gold Elves
Spoiler:
The Asherati
Spoiler:
The Deep Imaskari
Spoiler:
The Avariel Elves
Spoiler:
The Dragonkin
Spoiler:
The Duergar
Spoiler:
The Armand
Spoiler:
The Jungle Elves
Spoiler:
The Glimmerfolk
Spoiler:
The Pixies
Spoiler:
The Faeries
Spoiler:
The lizardfolk
Spoiler:
The Kuo-toa
Spoiler:
The Quaraphon
Spoiler:
The Xvart
Spoiler:
The Wild Elves
Spoiler:
The Catfolk
Spoiler:
The Human
Spoiler:
Snow Elves
Spoiler:
The Gnome
Spoiler:
The Tiefling
Spoiler:
The Mephling
Spoiler:
The Illumian
Spoiler:
The Orcs
Spoiler:
The Hafling
Spoiler:
The Changelings
Spoiler:
The Drow
Spoiler:
The Dwarfs
Spoiler:


The Rules
  • The GM is GOD.
  • Follow the site rules
  • The races listed are the known races. If you can describe a different race no listed you can use it. But PM me about it first for approval.
  • If you are going to be gone notify me please. I will kill off characters if not notified.
  • These Rules are subject to change when the GM so chooses.
  • You have a maximum of three characters that you can play. But only one of your characters may have a shard if any are available.
  • All characters do not have to be good. Evil characters will try to steal the ten orb shards to reanimate the queen.

AkiyaMarquis
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Join date : 2009-11-14
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Posts : 30
Age : 38
Location : Biloxi, Mississippi


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The Ten Kingdoms Empty Re: The Ten Kingdoms

Post by Silvan Arrow Wed Dec 02, 2009 8:20 pm

This RP looks really cool! I love all the different races to choose from. I'm definitely in! Can we play as two characters from the same race? My brain is cooking up ideas for a couple of Avariel elves.
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The Ten Kingdoms Empty Re: The Ten Kingdoms

Post by AkiyaMarquis Wed Dec 02, 2009 8:22 pm

Yes you can.

AkiyaMarquis
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The Ten Kingdoms Empty Re: The Ten Kingdoms

Post by Bird of Hermes Wed Dec 02, 2009 8:23 pm

Catfolk and Mephlings look good. Very Dungeons and Dragons-esque.
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The Ten Kingdoms Empty Re: The Ten Kingdoms

Post by AkiyaMarquis Wed Dec 02, 2009 8:23 pm

They are actually races in DnD. I am a DM after all.

AkiyaMarquis
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Post by Bird of Hermes Wed Dec 02, 2009 8:28 pm

I love D&D too.
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The Ten Kingdoms Empty Re: The Ten Kingdoms

Post by AkiyaMarquis Wed Dec 02, 2009 9:25 pm

My other rp ooc is up remember parties Hermes? You still wanting to join that as the moon?

AkiyaMarquis
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Join date : 2009-11-14
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Posts : 30
Age : 38
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The Ten Kingdoms Empty Re: The Ten Kingdoms

Post by Bird of Hermes Wed Dec 02, 2009 9:30 pm

Yes.
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Post by Guest Wed Dec 02, 2009 10:23 pm

This looks awesome count me in.

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Post by Mustakrakish Wed Dec 02, 2009 10:31 pm

I like this alot. You got yourself another player.
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The Ten Kingdoms Empty Re: The Ten Kingdoms

Post by AkiyaMarquis Thu Dec 03, 2009 7:13 pm

Tonight I'll have the ooc up

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The Ten Kingdoms Empty Re: The Ten Kingdoms

Post by AkiyaMarquis Fri Dec 04, 2009 5:17 pm


AkiyaMarquis
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The Ten Kingdoms Empty Re: The Ten Kingdoms

Post by The_End Sun Dec 13, 2009 1:01 am

I'm interested in this.

This is relevant to my interests.
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