Characters and Egos: Bird of Hermes
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Characters and Egos: Bird of Hermes
A spot to post all of my characters in one place.
Directory:
Venteux - Emoria
The Elemental Planes - Emoria
Aether Votalis - Caligo
Edit: I am now only listing characters I am currently using, those that I can use again or those that have survived in a role-play for more than the first page.
*Images belong to their respective owners.
Directory:
Venteux - Emoria
The Elemental Planes - Emoria
Aether Votalis - Caligo
Edit: I am now only listing characters I am currently using, those that I can use again or those that have survived in a role-play for more than the first page.
*Images belong to their respective owners.
Last edited by Bird of Hermes on Wed Jan 25, 2012 7:29 pm; edited 23 times in total
Bird of Hermes- Wraith
- Join date : 2009-10-26
Posts : 2279
Age : 34
Location : The Land of Make Believe
Re: Characters and Egos: Bird of Hermes
Character Name: Venteux
Species/Race: Ionairus
Physical Description: Venteux is around five feet tall and has a lithe frame built for flight. Grey feathered wings extend from her shoulder blades and allow her to fly much like a bird does. She has vibrant violet eyes, windswept silver hair, feathery ears and soft ivory skin that is reminiscent of a storm cloud. Like all Ionairus, Venteux never sleeps.
Age: 200 (Appears 20)
Gender: Female
Occupation: Portal Guardian
Skills: Can control the winds, holds a key to the Portal
World-space: Elemental Plane of Air; Venteux lives on the outskirts of the Air Plane in a colony run by the free Ionairus.
Allies: Elemental Planes of Fire, Water and Earth
Enemies: Plane of Shadow, Ion the Lord of the Four Winds and I'naire the Watcher
Religion/Deity: Queen of the Crows
Personality: This Ionairus is very curious like most of her people. When moving on foot, she crouches and sneaks, never ceasing to move. When she stands, she stands tall. When she flies, she flies with grace. Venteux rarely speaks, but when she does it is with an exactness that reveals her true age.
History: Venteux's personal history is much like all of her people's. This Ionairus, like them all, was created approximately two millennia ago by Ion the Lord of the Four Winds from the Matter of the Four Elements. She was freed from the Curse of Petrification by the Queen of the Crows. She had joined the Resistance on her home plane and has recently been initiated as a Guardian of the Portal. Venteux has much to learn of the Material Plane and its peoples.
Last edited by Bird of Hermes on Thu Oct 28, 2010 3:50 pm; edited 33 times in total
Bird of Hermes- Wraith
- Join date : 2009-10-26
Posts : 2279
Age : 34
Location : The Land of Make Believe
Re: Characters and Egos: Bird of Hermes
The Elemental Planes
Each elemental plane is the embodiment of one of the four ancient elements of life.
The Plane of Earth
The plane of Earth was once the building place of the primordials. They created life from the ground like clay. There are monuments and temples of these early god-like entities spread throughout the region made of pure white stone. What became of them is unknown. It appears as if one day the
Old Ones just left the realm. However, they left behind the models for some of their best creations. Rough stone creatures can be found in various places covered in wild vegetation, the images life-like and real. In fact, some of them are quite real. Living stone monsters are often found in the barren plains, walking about like their flesh counterparts.
Location: The earth and ground of the Material Plane
The Plane of Fire
The plane of Fire is a hostile and chaotic region. Some say it is akin to hell itself, but others know better. The Fire Lords, beings made from fire and lava, control the greater part of the realm, warring against each other constantly for land. Some of the Fire Lords have come into the practice of taking beings from the Material Plane and making them their slaves. Some primitive tribes of the Material Plane even sacrifice humans to the Fire Lords as part of a religious rite. Few humans escape from their captors, however, some have managed such a feat and are attempting to claim some of the Fire Lords’ land for their own.
Location: The inner furnace-like core of the Material Plane
The Plane of Water
The plane of Water is a secretive and united region. It is governed by an ancient monarchy and seeks peace for all that inhabit it. However, the people of the plane are very wary of outsiders and intruders should not expect a warm welcome. Because of this, not much is known about the native inhabitants other than that they seem to live countless years compared to the people of the Material Plane. It is said that a young maiden of the plane gifted the Material Plane with its oceans as a symbol of thanksgiving to a mortal who had once saved her life. It is rumored that the people of his plane have great healing powers.
Location: The bottom of the oceans of the Material Plane
The Plane of Air
The plane of Air has changed in recent years. The vast realm of Air was once ruled by Ion the Lord of the Four Winds. The four winds of the Material Plane are controlled by Ion. However, though Ion held much power, the elemental was lonely. Ion set out to find a way to create beings of flesh to inhabit his realm. The Wind Lord created I'naire the Watcher, a bird made of wind to watch over the plane of Air while Ion was away. When Ion returned, he had learned how to make flesh creatures. He took the form of a man, earth from the Earth Plane as foundation, fire from the Fire Plane to mold it and water from the Water Plane to cool and harden it. When Ion had completed his creation, the elemental breathed the air of life into his creatures. Ion called these creatures the Ionairus and gave them wings so that they may fly. All seemed perfect for a time, but there was a flaw to Ion’s creations.
He was not a god and his creations were flawed. While the Ionairus soared through the sky by night, by day they returned to clay. The Ionairus soon grew lonely. They wanted to be able to go to the Material Plane, but the Material Plane could not support them. The sun would melt them away. They asked Ion to make them real so that they could go to the Material Plane. They asked him to go to the Spirit Plane and ask for the Essence of Life so that they may be real. Ion, wishing his creations not to leave him, refused.
The Ionairus waited thousands of years on the Plane of Air until one day a traveler appeared. She claimed to be a Planes-walker and she was exploring the Planes beyond her own for signs of life. The Ionairus praised her and made her their Queen. She promised to go to the Spirit Plane and get some of the Essence of Life and free them. Ion, hearing of the plan through I’naire, banned anyone from entering the Plane of Air and had I’naire guard the entrance. However, the new Queen was clever. She transformed into a crow and seduced I’naire, for he too was lonely. The Queen was let in and she gave the Ionairus the Essence of Life. When Ion heard of the treachery, the elemental vowed to wage war on the Queen and the Ionairus, his fallen creations. Legend says that on that day, the Four Winds howled a mournful tune.
Location: The sky and the clouds of the Material Plane
Relations of the Elemental Planes
The Sundering and the War of the Elements
Not long after the creation of the Portals, the elementals of the Elemental Planes grew restless. Now confined to their own planes, they grew greedy, wishing for more land to roam. The Material Plane was no longer a place where the elementals could rage as they chose. Vying for more land, the elementals waged war on each other. Fire, Water and Wind fought battles against each other, often wrecking their homelands. The fights were getting too close to home and they knew it. Desperate to settle the battle, the elementals of Fire, Water and Air decided to settle their battle once and for all: on the abandoned Plane of Earth.
The Awakening and the Lost Decision
The elements fought for days on the Plane of Earth. Neither could gain the upper hand. All three elements were suffering massive loses. If there was no winner soon, all three would fight their way to extinction. But, as if the very land of the Earth Plane knew this, an event forced a change in the battle. The stone creatures of the land suddenly arose and gained life. The former statues now were sentient and they were not pleased with the intrusion. Suddenly, the creatures of Earth were threatening to destroy the other three elements. A decision had to be made. The elementals of Fire, Water and Air could not continue their fight and ward off the attack. They had a choice: bond together to fend off the creatures of Earth or continue the fighting of their war and lose everything. No one knows which side agreed first, but the three bands of elementals joined forces to fend off the newly arisen threat. This is referred to as the Lost Decision for that reason.
The Earthmother’s Gift and the Elemental Alliance
It seemed as if the creatures of Earth would never be stopped as they pushed the other elementals further and further back. Only a few hundred of the forces of Fire, Water and Air still stood and the number was dwindling fast. As the generals prepared to retreat, a voice was heard over the battle field. “Stop ye creature of Earth.” At the command of the voice, the creatures returned to stone. There are many descriptions of the woman who the voice belonged to, but the only thing that is certain is she called herself the Earthmother and she held great power over the Plane of Earth. “You have learned a lesson of value today. The Four Elements must never again wage war on each other or the world will cease to be. You must form a pact. Despite your differences, you must be as one.” The elements swore to this pact and to the protection of the Plane of Earth. This became known as the Elemental Alliance.
Current Issues
Currently, while the pact still stands among the Elemental Planes, there have been a few disagreements that have threatened their promised peace. The Plane of Air is at odds with the Plane of Fire for their enslavement of peoples of the Material Plane. The Plane of Fire is at odds with the Plane of Water for gifting the Material Plane with water that can quench the element of fire. The Plane of Water is at odds with the Plane of Air for allowing the Ionairus to come to the Material Plane and compromise the Elemental Planes’ secrets.
Races of the Planes
The Ionairus
The Ionairus are not a diverse race in appearance as humans are. Their hair ranges from white to black, their complexions to that of a storm cloud with creamy to dark hues and their wings from a silver to charcoal. All Ionairus, whether male or female, stand at exactly five feet tall, as they were all made from the same mold by Ion. The eyes of an Ionairus are vibrant. The eyes can be of any hue found in the sunset or the sky. They have feather-like ears. Ionairus, while scarce in number, can be found anywhere on the Material Plane, though their home is the Plane of Air. Many people go their whole lives without encountering one as there just aren't that many of them. Ionairus have a natural curiosity, especially of the Material Plane. Because of this, they are a very tolerant race, but will oppose oppression wheresoever it is found. They also have their own dialect called Voltalic, which is said to sound like the cooing of birds to a human of the Material Plane. They are very fond of birds and those creatures with the ability of flight. Ionairus never sleep. They can control the winds.
Ambassador: Dawndeux
The Raafurie
The Rafurie have red-ish skin. Their hair ranges from off-white to fire red and always appears swept away like fire or spiked and rigid. Their eyes are cat-like and can be yellow, orange or, rarely, green. Their ears are long and pointed and they have fangs. Rafurie have bat-like wings, claw-like feet and a short residual tail. They can control fire. They live on the Plane of Fire and speak Ember-tongue.
Ambassador: K’to Rav-Flame
The Zenmistuu
The Zanmistuu have blue-ish skin. Their hair is of a darker hue and is rope-like and usually worn in a long braid. Their eyes are silver and have large pupils. They have fin-like ears and have hard antennae that sprout at angles on their temples. Zenmistuu have artificial metal wings, chameleon-like feet and a long prehensile tail. They can control water. They live on the Plane of Water and speak Mist-talk.
Ambassador: Auh’zendar Nai
The Sirearthen
The Sirearthen have brown skin. Their hair is green with flowing vines and leaves throughout. Their eyes can be any color found in nature. They have horse-like ears and they have wooden antlers. Sirearthen have six iridescent wings like an insect, hoofed feet and a tail with leaf-like feathers. They can control the earth. They live on the Plane of Earth and speak Primal-common.
Ambassador: Deztine Farrunner
Planar Creatures of the Elemental Planes
Elementals
Elementals come in four types: Fire, Water, Air and Earth. They are the embodiment of the elements and can be found on their respective planes. Fire elementals appear as beings of pure flame or burning coals. Water elementals appear as beings of spiraling water or a foggy mist. Air elementals appear as beings like wind tornadoes or storm clouds. Earth elementals appear as mud-stone beings or plant-like creatures. Elementals are classified as lesser, greater or elder by power.
Each elemental plane is the embodiment of one of the four ancient elements of life.
The Plane of Earth
The plane of Earth was once the building place of the primordials. They created life from the ground like clay. There are monuments and temples of these early god-like entities spread throughout the region made of pure white stone. What became of them is unknown. It appears as if one day the
Old Ones just left the realm. However, they left behind the models for some of their best creations. Rough stone creatures can be found in various places covered in wild vegetation, the images life-like and real. In fact, some of them are quite real. Living stone monsters are often found in the barren plains, walking about like their flesh counterparts.
Location: The earth and ground of the Material Plane
The Plane of Fire
The plane of Fire is a hostile and chaotic region. Some say it is akin to hell itself, but others know better. The Fire Lords, beings made from fire and lava, control the greater part of the realm, warring against each other constantly for land. Some of the Fire Lords have come into the practice of taking beings from the Material Plane and making them their slaves. Some primitive tribes of the Material Plane even sacrifice humans to the Fire Lords as part of a religious rite. Few humans escape from their captors, however, some have managed such a feat and are attempting to claim some of the Fire Lords’ land for their own.
Location: The inner furnace-like core of the Material Plane
The Plane of Water
The plane of Water is a secretive and united region. It is governed by an ancient monarchy and seeks peace for all that inhabit it. However, the people of the plane are very wary of outsiders and intruders should not expect a warm welcome. Because of this, not much is known about the native inhabitants other than that they seem to live countless years compared to the people of the Material Plane. It is said that a young maiden of the plane gifted the Material Plane with its oceans as a symbol of thanksgiving to a mortal who had once saved her life. It is rumored that the people of his plane have great healing powers.
Location: The bottom of the oceans of the Material Plane
The Plane of Air
The plane of Air has changed in recent years. The vast realm of Air was once ruled by Ion the Lord of the Four Winds. The four winds of the Material Plane are controlled by Ion. However, though Ion held much power, the elemental was lonely. Ion set out to find a way to create beings of flesh to inhabit his realm. The Wind Lord created I'naire the Watcher, a bird made of wind to watch over the plane of Air while Ion was away. When Ion returned, he had learned how to make flesh creatures. He took the form of a man, earth from the Earth Plane as foundation, fire from the Fire Plane to mold it and water from the Water Plane to cool and harden it. When Ion had completed his creation, the elemental breathed the air of life into his creatures. Ion called these creatures the Ionairus and gave them wings so that they may fly. All seemed perfect for a time, but there was a flaw to Ion’s creations.
He was not a god and his creations were flawed. While the Ionairus soared through the sky by night, by day they returned to clay. The Ionairus soon grew lonely. They wanted to be able to go to the Material Plane, but the Material Plane could not support them. The sun would melt them away. They asked Ion to make them real so that they could go to the Material Plane. They asked him to go to the Spirit Plane and ask for the Essence of Life so that they may be real. Ion, wishing his creations not to leave him, refused.
The Ionairus waited thousands of years on the Plane of Air until one day a traveler appeared. She claimed to be a Planes-walker and she was exploring the Planes beyond her own for signs of life. The Ionairus praised her and made her their Queen. She promised to go to the Spirit Plane and get some of the Essence of Life and free them. Ion, hearing of the plan through I’naire, banned anyone from entering the Plane of Air and had I’naire guard the entrance. However, the new Queen was clever. She transformed into a crow and seduced I’naire, for he too was lonely. The Queen was let in and she gave the Ionairus the Essence of Life. When Ion heard of the treachery, the elemental vowed to wage war on the Queen and the Ionairus, his fallen creations. Legend says that on that day, the Four Winds howled a mournful tune.
Location: The sky and the clouds of the Material Plane
Relations of the Elemental Planes
The Sundering and the War of the Elements
Not long after the creation of the Portals, the elementals of the Elemental Planes grew restless. Now confined to their own planes, they grew greedy, wishing for more land to roam. The Material Plane was no longer a place where the elementals could rage as they chose. Vying for more land, the elementals waged war on each other. Fire, Water and Wind fought battles against each other, often wrecking their homelands. The fights were getting too close to home and they knew it. Desperate to settle the battle, the elementals of Fire, Water and Air decided to settle their battle once and for all: on the abandoned Plane of Earth.
The Awakening and the Lost Decision
The elements fought for days on the Plane of Earth. Neither could gain the upper hand. All three elements were suffering massive loses. If there was no winner soon, all three would fight their way to extinction. But, as if the very land of the Earth Plane knew this, an event forced a change in the battle. The stone creatures of the land suddenly arose and gained life. The former statues now were sentient and they were not pleased with the intrusion. Suddenly, the creatures of Earth were threatening to destroy the other three elements. A decision had to be made. The elementals of Fire, Water and Air could not continue their fight and ward off the attack. They had a choice: bond together to fend off the creatures of Earth or continue the fighting of their war and lose everything. No one knows which side agreed first, but the three bands of elementals joined forces to fend off the newly arisen threat. This is referred to as the Lost Decision for that reason.
The Earthmother’s Gift and the Elemental Alliance
It seemed as if the creatures of Earth would never be stopped as they pushed the other elementals further and further back. Only a few hundred of the forces of Fire, Water and Air still stood and the number was dwindling fast. As the generals prepared to retreat, a voice was heard over the battle field. “Stop ye creature of Earth.” At the command of the voice, the creatures returned to stone. There are many descriptions of the woman who the voice belonged to, but the only thing that is certain is she called herself the Earthmother and she held great power over the Plane of Earth. “You have learned a lesson of value today. The Four Elements must never again wage war on each other or the world will cease to be. You must form a pact. Despite your differences, you must be as one.” The elements swore to this pact and to the protection of the Plane of Earth. This became known as the Elemental Alliance.
Current Issues
Currently, while the pact still stands among the Elemental Planes, there have been a few disagreements that have threatened their promised peace. The Plane of Air is at odds with the Plane of Fire for their enslavement of peoples of the Material Plane. The Plane of Fire is at odds with the Plane of Water for gifting the Material Plane with water that can quench the element of fire. The Plane of Water is at odds with the Plane of Air for allowing the Ionairus to come to the Material Plane and compromise the Elemental Planes’ secrets.
Races of the Planes
The Ionairus
The Ionairus are not a diverse race in appearance as humans are. Their hair ranges from white to black, their complexions to that of a storm cloud with creamy to dark hues and their wings from a silver to charcoal. All Ionairus, whether male or female, stand at exactly five feet tall, as they were all made from the same mold by Ion. The eyes of an Ionairus are vibrant. The eyes can be of any hue found in the sunset or the sky. They have feather-like ears. Ionairus, while scarce in number, can be found anywhere on the Material Plane, though their home is the Plane of Air. Many people go their whole lives without encountering one as there just aren't that many of them. Ionairus have a natural curiosity, especially of the Material Plane. Because of this, they are a very tolerant race, but will oppose oppression wheresoever it is found. They also have their own dialect called Voltalic, which is said to sound like the cooing of birds to a human of the Material Plane. They are very fond of birds and those creatures with the ability of flight. Ionairus never sleep. They can control the winds.
Ambassador: Dawndeux
The Raafurie
The Rafurie have red-ish skin. Their hair ranges from off-white to fire red and always appears swept away like fire or spiked and rigid. Their eyes are cat-like and can be yellow, orange or, rarely, green. Their ears are long and pointed and they have fangs. Rafurie have bat-like wings, claw-like feet and a short residual tail. They can control fire. They live on the Plane of Fire and speak Ember-tongue.
Ambassador: K’to Rav-Flame
The Zenmistuu
The Zanmistuu have blue-ish skin. Their hair is of a darker hue and is rope-like and usually worn in a long braid. Their eyes are silver and have large pupils. They have fin-like ears and have hard antennae that sprout at angles on their temples. Zenmistuu have artificial metal wings, chameleon-like feet and a long prehensile tail. They can control water. They live on the Plane of Water and speak Mist-talk.
Ambassador: Auh’zendar Nai
The Sirearthen
The Sirearthen have brown skin. Their hair is green with flowing vines and leaves throughout. Their eyes can be any color found in nature. They have horse-like ears and they have wooden antlers. Sirearthen have six iridescent wings like an insect, hoofed feet and a tail with leaf-like feathers. They can control the earth. They live on the Plane of Earth and speak Primal-common.
Ambassador: Deztine Farrunner
Planar Creatures of the Elemental Planes
Elementals
Elementals come in four types: Fire, Water, Air and Earth. They are the embodiment of the elements and can be found on their respective planes. Fire elementals appear as beings of pure flame or burning coals. Water elementals appear as beings of spiraling water or a foggy mist. Air elementals appear as beings like wind tornadoes or storm clouds. Earth elementals appear as mud-stone beings or plant-like creatures. Elementals are classified as lesser, greater or elder by power.
Last edited by Bird of Hermes on Thu Oct 28, 2010 3:50 pm; edited 7 times in total
Bird of Hermes- Wraith
- Join date : 2009-10-26
Posts : 2279
Age : 34
Location : The Land of Make Believe
Bird of Hermes- Wraith
- Join date : 2009-10-26
Posts : 2279
Age : 34
Location : The Land of Make Believe
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» The Animal Within OOC [Ryona/Bird of Hermes]
» Concepts and Plots: Bird of Hermes
» Minorass's alter egos
» A few main characters or a group of semi-main characters?
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