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Wastelanders - Post-Apocalyptic RP - Recruiting

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Post by Deadpan Tue Aug 18, 2009 3:16 am

I dunno, suffocation by tits sounds like my kind of leader.
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Post by Kaito Tue Aug 18, 2009 8:54 am

I can imagine more horrible deaths.

Anyways, if Heyseuss has a plot, then why shouldn't he, for conveniance's sake, be the leader of the gang?

If you don't mind, you have my vote.
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Post by Guest Tue Aug 18, 2009 8:59 am

Kaito wrote:I can imagine more horrible deaths.

Anyways, if Heyseuss has a plot, then why shouldn't he, for conveniance's sake, be the leader of the gang?

If you don't mind, you have my vote.

The plot doesn't depend on me being the leader, nor is it so tightly set up that I need that. Someone else needs to call the shots so I am freed up to handle the bad guys.

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Post by Deadpan Tue Aug 18, 2009 2:21 pm

Is Regicidal still in on this? Cause he's the only other possible candidate that I could see leading this group.

Truth is that it would have to be one of the older members, and a mute cant lead cause he cant give orders, apparently Ziggy isn't the leader type, and Bull seems more like a simple country-bumpkin type than a cunning leader.

Other than that we've got two 17 year olds and a 15 year old. You really think the rest of them would listen to their scrawny asses?

So basically it's Regicidal or no one.
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Post by Regicidal Tue Aug 18, 2009 6:22 pm

I'm still in on this, but seeing as I'm sitting in my hotel lobby here in DC at the moment, I'm not going to be able to post on a regular basis. And I won't be back until Monday.

But if you absolutely need him to be the leader (I guess it could be a process of elimination bit) he could do it. Everyone likes a boss that no one knows anything about. Also, since I don't have the patience to read back, did you guys ever come to a conclusion on what the gang colors were going to be?
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Post by Guest Wed Aug 19, 2009 2:16 pm

Okay, Sith time. I want to get this on the road, so I am going to make decisions, mostly on the basis of suggestions that I see here. Vader

Inerio wrote:Why can't we just call them the wasteland riders? That sounds fine as a default name. Or Vague Sobriety. Or the Fatmen/Little boys after the bombs that were dropped on Hiroshima. You know, taking out everything in its path in the very worst way possible.

Ziggy could be the leader, however I'd doubt anyone would appoint her to the role. I mean, she lights scorpions on fire and threatens to suffocate people with her titties. I'm sure she's a decent problem solver, but I don't think anyone would trust her that much.

Wasteland Riders it is, since there is no other suggestion.

Wastelanders - Post-Apocalyptic RP - Recruiting - Page 2 Th_dont_tread_on_me


Yes, the gang's symbol will be a tattered, homemade version of that flag, and yellow is the color they should paint their headgear and bumpers on the motorbikes and so forth.

You guys might think that leather attire is a luxury, but for riders, it's a necessity that makes itself obvious when taking a spill, and it's not like the ability or raw materials for leather tanning don't exist, not to mention the scavenged equipment.

Someone suggested Arizona, so Arizona it is.

Ziggy or Sox (or both) are the assistant leader(s) and I'm going to work up an NPC that will lead until the RP is underway and THEN you guys can decide, IC and fast, under pressure, who needs to be the leader at that point. It's easy to stall the debate before things are underway, so I decided to make the decision

That said, I'm gonna get things moving today.

Every character has a bike.

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Post by Inerio Wed Aug 19, 2009 2:28 pm

It's about damn time! cheers If we don't get this show on the road this damn thing will die!

I feel all special because I already knew about the leather necessity. Oh so special.
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Post by Guest Wed Aug 19, 2009 2:35 pm

Inerio wrote:It's about damn time! cheers If we don't get this show on the road this damn thing will die!

I feel all special because I already knew about the leather necessity. Oh so special.

Yeah, exactly. Do or die time happens in RP's. I like to get things moving before we get there. And yeah, this is why you're one of the leaders to be. Because you understand the necessity for leather. Smile

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Post by Ferrous Miles Wed Aug 19, 2009 3:55 pm

According to my dad, who is a long time rider, denim is also a good substitute for leather, especially if you get the better, heavier kind. The downside is that 'it doesn't protect against cold for shit,' and according to him, it can get very cold in Arizona.

Basically, he said make it fit the setting, which would mean your outfit would probably be pretty motley. I think we all assumed this from the beginning. As to colors, I'm cool with the 'One True Flag' being out symbol, as well as yellow being our color. I elect my character as flag bearer (i.e. actually has a flag of that kind which he has stuck to his bike)!

A problem he pointed out is that sixty years after the 'Apocalypse', you'd have to have some sort of civilization, because to manufacture parts for a machine, you have to have a civilization/tech level that is at least near the one that created said machine. So, my questions are, how dense is population, and what are the tech levels like in different areas? Without a certain technological base, maintaining motorcycles would be impossible, even with scavenging.

The above are all with the stipulation that this is a collaborative work of fantasy/fiction.

Lastly, I think it would be a good idea for everyone to (maybe) research and decide what kind of ride they have, just for the sake of knowing and being able to say what their bike can do, as well as know their weaknesses.
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Post by Guest Wed Aug 19, 2009 4:02 pm

Right, a lot of that will become clearer...once we're in the RP. These are good points, but also things that I prefer not to go into before we even start.

Survivor/successor states, manufacturing/the economy and population distribution will be an issue for later, definitely, and something I'd prefer to be revealed in the process of the plot, not beforehand.

There is a technological base in the Midwest, but it's in the form of fortified kingdoms that keep the 'scum' out and run things very tight-fisted. There is a lot of resentment there, but everyone's still forced to trade.

Otherwise, the distribution is mostly very small, hardscrabble communities that do some trading for technology, though they're at a disadvantage when they do trade for it. There are middlemen in this arrangement, people who have special dispensations to do trade with 'the cities,' usually citizens who got kicked out for one reason or another, if they weren't actually just killed outright.

These cities are mostly populated with people who are treated as drone workers, held captive and made to work at the whim of those who do control the cities. But their lot in life is slightly better than what's outside, or so they're told, so they stay there. They're safe...so long as they keep working. That's more than people "Outside" can say.

Bear in mind that people not from the cities have this idealized view of the cities as being places akin to the Christian vision of heaven. The city-dwellers are kept in fear of the 'outside' as a justification for their conditions.

The trade is mostly raw material in return for manufactured goods, at a very unfavorable rate, from the Outsider view.

I don't want to give away the rest, because I don't want to give the whole plot away. I think that's a lot to work with, really.

Just bear in mind, your characters are not from the cities, and know little to none of this stuff, except for what they experience on their end; traders come through with the goods, they're very expensive. Traders and villagers alike are prey for the bikers.

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Post by Ferrous Miles Wed Aug 19, 2009 5:10 pm

I'm good with that, just letting you know that I was having issues with the setting. Now knowing that you have that firmly in mind and planned for, I agree with the general sentiment.

"START THE GAME ALREADY!"
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Post by Guest Wed Aug 19, 2009 8:27 pm

Wastelanders IC

IC is up.

I wasn't sure how to start this one off, so I gave a bit of an opening for characters to interact in camp after a 'battle' with another gang.

I'm half thinking there should be other NPC members, disposables, and they are there for color, not so that our characters don't interact with each other. At any rate, I only showed the leader out of the NPC's, Headbanger, and left the rest sorta hazy and undefined.

Hopefully, this was enough to help the others start up.

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Post by Inerio Wed Aug 19, 2009 8:28 pm

Whoooooooooooooooot!
Eet shall live!
I should go work on a post now.


Last edited by Inerio on Wed Aug 19, 2009 8:38 pm; edited 1 time in total
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Post by Guest Wed Aug 19, 2009 8:30 pm

Inerio wrote:Whoooooooooooooooot!
Eet shall live!
I should go work on post now.

Rrraww! Eet leaves indeed!

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Post by Kaito Thu Aug 20, 2009 4:44 am

Hm. How are you guys handling dialogue? Is it okay if I use one of your characters to talk with?

Also, updated the character sheet a little, now containing picture~ Very Happy
(I love to give all my characters pictures, it makes them so much more believable)
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Post by Kaito Fri Aug 21, 2009 5:17 am

peoples, do post! nao!
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Post by Inerio Fri Aug 21, 2009 1:46 pm

Wow, I hope the post I'm writing doesn't turn out too tl;dr. Its longer than I though it'd be. : |
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Post by Guest Fri Aug 21, 2009 1:48 pm

Inerio wrote:Wow, I hope the post I'm writing doesn't turn out too tl;dr. Its longer than I though it'd be. : |

We're in advanced, go for broke.

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Post by Kaito Fri Aug 21, 2009 7:46 pm

It is quite what I imagine to be appropriate. Smile
I would like to write longer and better posts, myself, but I am a bit limited in my language skills, and it does take some concentration and time to put up what I do. Still going for the best in every post. It's a principle. Wink

Also.. why doth everyone talk to pointy if she actually doesn't feel like talking? bleh Razz

*conflict ahead*
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Post by Inerio Fri Aug 21, 2009 7:48 pm

I saw the conflict and fucking seized it. Hell yeah. ::nods to self::

Kaito, the fact that you can be advanced lit and not speak English as a first language amazes me. I can't grasp any other language but English.
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Post by Kaito Fri Aug 21, 2009 8:14 pm

To be honest english is a very easy language to learn. Smile

And once you can speak basic english, you can use it anywhere; not only music, movies and TV shows, but also most of the internet (and every programming language) is in the english language, so it is kind of natural, I think. On the other hand, the language is a tad bit too simple. Smile

Some great poet once said "you can only do poetry in german or russian." I can agree with the german part, at least. It's an awesome language if you use it at a higher level.

The biggest problem really only is the vocabulary. Mine is quite large for someone who only started learning english at what.. 12? (gosh that's already ten years ago! I'm getting old Sad ) But it's also mostly due to roleplaying, and thanks to dictionaries. Wink

Anyways, posted~
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Post by Melodic Salvation Sat Aug 22, 2009 7:53 pm

I hope I can still join. ^-^



Name: Babe
Age: 18
Appearance; Babe is 5'5 and 110 pounds. She remains lean and athletic, despite looking filled. Her skin is a light tan and her hair is a dark brown that reaches her mid-back. Her eyes are bright green and almond shaped.
Skills: She is quite stealthy and good with hand to hand combat.
Equipment: A small dagger kept in a case in her deep, back pockets.

Bio: Babe has always been in the struggle to survive, she has used a mix of her decent fighting capabilities and good looks to make it through life to this point. In a search for a living, she got caught up with a drug ring, though partook in none of the narcotics themselves. She did minor trafficking, but her main duties included the elimination of the competing sellers. Due to her lack of arm's training, Babe took to simple surprise attacks and her agility at hand-to-hand combat. Though her athleticism allows for some damage, she carries a dagger in order to assure a kill.

She wanted to rid this life, however, after she found herself almost killed off while on the job. She now bears a small, circular scar down her throat where the assailant attempted to pick her off. The bullet is still inside her neck, though she did not retain mortal wounds. A biker gang had presented itself near her territory one evening while she was wandering the streets in search of a new purpose, and she asked to join and was accepted.
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Post by Kaito Sat Aug 22, 2009 8:07 pm

Since the title still says "recruiting" I guess it is possible. Needs to be approved by the GM, though. Wink

I see you are new around here. In the mean time, have a look around the other RPs around here to get a feel of how we rp around here. And of course enjoy yourself.
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Post by Guest Sat Aug 22, 2009 8:08 pm

Melodic Salvation wrote:I hope I can still join. ^-^

Sure can! I'll link up your character at the table of contents.

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Post by Hamster Sat Aug 22, 2009 9:03 pm

Alright, I'm interested in joining this one. Smile

As I've stated in my welcome thread though, I'm worried about the pace I'm seeing in most of these RPs I'm looking at, and I wonder if I can keep up. Right now I still have a week of summer vacation left, but after that my exam year starts and I probably won't be able to have more than one or two posts a week or It'd cost too much in quality.

I really want to be sure I can maintain my quality over quantity policy before I join a roleplay and commit myself fully, especially as this is in the Advanced section. Is my pace of RP posts acceptable?

As an added sidenote, as this is my first roleplay on this site I'm wondering.. Do I need to show any of my writing as proof or something? Razz

I have a setting posted up in the casual interest check, and I can link to some previous roleplays on another site I was on if you like. Wink
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Post by Guest Sat Aug 22, 2009 9:18 pm

Hamster wrote:Alright, I'm interested in joining this one. Smile

As I've stated in my welcome thread though, I'm worried about the pace I'm seeing in most of these RPs I'm looking at, and I wonder if I can keep up. Right now I still have a week of summer vacation left, but after that my exam year starts and I probably won't be able to have more than one or two posts a week or It'd cost too much in quality.

I really want to be sure I can maintain my quality over quantity policy before I join a roleplay and commit myself fully, especially as this is in the Advanced section. Is my pace of RP posts acceptable?

As an added sidenote, as this is my first roleplay on this site I'm wondering.. Do I need to show any of my writing as proof or something? Razz

I have a setting posted up in the casual interest check, and I can link to some previous roleplays on another site I was on if you like. Wink

I don't expect people to post more than twice a week in advanced threads.

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Post by Hamster Sat Aug 22, 2009 11:14 pm

Okay, great. Very Happy



Name: Sling

Age: 14

Appearance; Sling's a scrawny lad with ice-blue eyes, and short, ginger hair hidden under a black piece of cloth used as a bandana. On his arms and face there are some burn scars visible; some people had treated him like an animal in the past and extinguished their cigs on him. His jaw was also slightly dislodged, another sign of previous abuse.

Yet, if you'd look him in the eyes you wouldn't see a poor, abused child, but rather a defiant rascal. He was rarely seen without a light smirk playing on his lips, and always fiddled around with anything he had in his hands.

His hands also had a couple of noticeable things. His left ring finger had a rather nasty cut and the fingernail seemed to have been forcefully removed, and his right pinky had no more distal phalanx; the top had been cut off.

The clothes he wore were simple. He had a baggy dark-blue denim trouser, which was too big for him and which he held on with a rope which was knotted together at the front to fit his waist. On his chest he wore a white shirt which had some holes made by cigarettes, and a piece at the side which was torn out by a dog. Over that he wore a black hoodie, which was slightly too big for him and had a broken zipper, but was fine other than that. Everything from his right side down was covered in trickles of blood.

Skills:

    [*Observant; Sling had learned from a young age that finding things and keeping your ears open was priceless. Keeping his eyes and ears sharp for quite some time he became good at it, and could look totally in his own world whilst taking in his surroundings and paying attention.]
    [*Slingshot Marksman; His home made slingshot was his favourite toy, and also quite the weapon in his hand. If he'd aim for an eye you could be quite sure he'd hit the eye, even with the person trying to dodge it.]
    [*Knot-tying; He had learned how to make knots from his dad, and after lots of practise he could make pretty decent knots.]
    [*Pickpocket; Within a crowd his little hands often found themselves going places where they didn't belong, and just as quickly leaving again with something valuable. He's been in trouble for it a couple of times but he's getting better at it.]
    [*Celerity; Sling never needed much motivation to get from one place to another. If he found himself in a tight spot he was always quick to run and hide.]


Equipment:

    [*Homemade Sling; made from an old Y-shaped steel bar, properly welded together long ago, and four pieces of rubber string with a moss-green piece of leather in-between.

    The rectangle leather scrap had holes punctured in the corners, where the rubber strings were put through and tightly knotted. The other ends of the rubber strings were then wrapped around the Y-shaped steel bar and knotted firmly to stay in place, two on each tip of the Y.

    The steel bar was as tall as an open hand, and the tips of the Y were a fist length apart from each other. It had some surface rust, but it was still sturdy.]
    [*Butterfly Knife; Black of colour. Its hinges weren't as smooth as they used to be, and the knife was getting rather blunt, but it was still more effective than his little fists.]
    [*Pack of Cigs; He didn't get why people were so jolly about these stinking, foul things that could leave burn-marks, but he took them nonetheless when he ran away as they were valuable to some.]
    [*Zippo; Purple of colour, with an M carved in one side. It's another item he nicked when he ran away.]


Bio; Sling doesn't remember much of his youth, mostly as he copes with unpleasant things by blocking it out of his mind. He was taken away from his parents at the age of 10 by a gang, who killed both his parents and decided to try and make him their slave.

He didn't like life in the gang, as he was treated like an animal and barely got enough food to live on. He also had to take a lot of physical abuse whenever one of them was angry, upset, frustrated, or even just plain bored really. He eventually got used to it and hardly yelped if they put a cig out on his cheek.

The day he stood up against the violence and shot a pebble right in the eye of one of them thugs was the day he got his jaw dislodged, the top of his pinky cut off, and his slingshot taken from him. A few days after that he decided to make his move. During the night he stalked around to find his slingshot. After he found it he also took the butterfly knife, zippo and pack of cigs lying nearby and ran off. He had no idea where he was going, but he really didn't care.

After wandering around for a while, hiding whenever he heard a bike in the distance, and finding food himself he was weary. His new life certainly saw less abuse, but at least they gave him food that his body didn't instantly threw up in response. He felt sick, and was quite sure it had to be something he had eaten. It wasn't lethal, but it certainly left him weakened.

One evening he was attacked by a wild dog and barely escaped with his life, the dog's fear of his zippo's fire proving invaluable as he got it off him and then killed with the butterfly knife. His right side was spilling blood on the ground from the dog's bite, and the throbbing pain alarmed him this was more serious than any injury he had ever gotten. It was just a flesh wound, but without treatment it would surely get infected. He realised he was in a bad condition, and that things weren't looking bright for him if they continued like this. He had no choice but to try and find a gang again, and hope they were nicer than the last ones.

Seeing a yellow flag in the distance he headed there and hoped for the best; slingshot ready in one hand, some pebbles in the other. It was still a gang after all, and if they wanted to hurt him he'd make them go through hell before they could.

There eventually was a bit of a stand-off and an awkward silence, he with his slingshot and the person in front him with a gun pointed at him, but they treated his injuries and allowed him to join. He wasn't of much use in combats, mostly just acting as an effective distraction or nuisance to the opposing force, and his knife was only really drawn in rare occasions and had been used once or twice so far.

He had only been with the Wastelanders for a short while, but he would certainly look back to it as the best days of his life.


Last edited by Hamster on Sun Aug 23, 2009 6:42 pm; edited 2 times in total
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Post by Guest Sun Aug 23, 2009 6:19 pm

It'd be faster and easier for your character to already be in the gang, since we're still at the 'introductory post' stage.

Much easier.

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Post by Hamster Sun Aug 23, 2009 6:42 pm

Heyseuss wrote:It'd be faster and easier for your character to already be in the gang, since we're still at the 'introductory post' stage.

Much easier.

Alrighty, added some bits. Smile
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Post by Kaito Mon Aug 24, 2009 10:50 am

Waiting for Inerio to post up.

*tries telepathy*

~~~~~DO pOsT nAo~~~~~

let's see if the messages reaches through all the static. :3
Kaito
Kaito
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Join date : 2009-06-08
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Posts : 373
Location : Germany


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